Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-05-19 Thread Adam Borowski
On Sat, May 19, 2018 at 02:20:13PM +, aitor_czr wrote:
> > A small comment: Can you adjust your clock (again). Perhaps change the CMOS
> > battery? You are more than 1.5 hours ahead:(
> > Date:   Thu, 17 May 2018 23:54:39 + (18/05/18 01:54:39)
> 
> Yes, only 1.5 hours ahead!
> 
> > What about installing ntpdate and run it with cron?
> 
> Dear Svante, I significantly improved the behaviour of my random clock
> since, a year ago today, i decided to install ntpdate in all my computers,
> by the consensus of all the Veteran Unix Admins.
> 
> I'm happy with the results, but sadly another factors come into play: the
> time interval during the click event..., the specified time interval for
> crontab... Currently i'm running ntpdate at every 40 miliseconds.

If cronned ntpdate is not enough, you really need one of ntp daemons
instead.  Most of these are designed to handle such machines adequately.

The common wisdom is to avoid running ntpdate from cron completely.


Meow!
-- 
⢀⣴⠾⠻⢶⣦⠀ 
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⢿⡄⠘⠷⠚⠋⠀ Certified airhead; got the CT scan to prove that!
⠈⠳⣄ 
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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-05-19 Thread aitor_czr

Hi Svante,

On 17/05/18 22:18, Svante Signell wrote:

On Thu, 2018-05-17 at 23:54 +, aitor_czr wrote:

Hi again,
On 17/05/18 21:36, aitor_czr wrote:

I' ve just pushed the latest code of the popupmenu:

https://git.devuan.org/aitor_czr/popupmenu/tree/master


  Here you are the .deb packages:

http://gnuinos.org/popupmenu/

Hi aitor_csr.

Nice work:)

A small comment: Can you adjust your clock (again). Perhaps change the CMOS
battery? You are more than 1.5 hours ahead:(
Date:   Thu, 17 May 2018 23:54:39 + (18/05/18 01:54:39)


Yes, only 1.5 hours ahead!


What about installing ntpdate and run it with cron?

Thanks!


Dear Svante, I significantly improved the behaviour of my random clock 
since, a year ago today, i decided to install ntpdate in all my 
computers, by the consensus of all the Veteran Unix Admins.


I'm happy with the results, but sadly another factors come into play: 
the time interval during the click event..., the specified time interval 
for crontab... Currently i'm running ntpdate at every 40 miliseconds.


On the other hand, Steve Litt and other donors and enthusiasts sent me a 
dozen of tinfoil hats, in order to avoid possible negative energies in 
my mind, and therefore also in my computer. Iwear one of them all the 
while :-)


Thank you again for your wise advice, Svante!

  Aitor.



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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-05-17 Thread Svante Signell
On Thu, 2018-05-17 at 23:54 +, aitor_czr wrote:
> Hi again,
> On 17/05/18 21:36, aitor_czr wrote:
> > I' ve just pushed the latest code of the popupmenu: 
> > 
> > https://git.devuan.org/aitor_czr/popupmenu/tree/master
> > 
>  Here you are the .deb packages:
> 
> http://gnuinos.org/popupmenu/

Hi aitor_csr.

Nice work :)

A small comment: Can you adjust your clock (again). Perhaps change the CMOS
battery? You are more than 1.5 hours ahead :(
Date:   Thu, 17 May 2018 23:54:39 + (18/05/18 01:54:39)

What about installing ntpdate and run it with cron?

Thanks!

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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-05-17 Thread aitor_czr

Hi again,

On 17/05/18 21:36, aitor_czr wrote:

I' ve just pushed the latest code of the popupmenu:

https://git.devuan.org/aitor_czr/popupmenu/tree/master


Here you are the .deb packages:

http://gnuinos.org/popupmenu/

I also announced it in the forum of bunsenlabs:

https://forums.bunsenlabs.org/viewtopic.php?pid=71963#p71963

Cheers,

  Aitor.


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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-05-17 Thread aitor_czr

Hi Steve:

On 30/01/18 14:15, Steve Litt wrote:

Menus are fun, aren't they?

I' ve just pushed the latest code of the popupmenu:

https://git.devuan.org/aitor_czr/popupmenu/tree/master

For testing puposes, i removed the header and the footer (static parts 
of the menu) for now, in order to remove dependencies on concrete 
packages like gmrun or oblogout (bunsenlabs uses cb-exit, depending on 
dbus). So, the current version only contains the dynamic part of the 
popupmenu.


You can build the packages as always:

Clone the repository:

$ git clone https://git.devuan.org/aitor_czr/popupmenu.git

Go to it:

$ cd popupmenu

Install the packaging utilities:

# apt-get install git-buildpackage pristine-tar

Checkout the pristine-tar branch:

$ git checkout pristine-tar

Look at the content of the branch:

$ ls -l
total 16
-rw-r--r-- 1 aitor aitor 947 may 17 21:28 popupmenu_0.1.2.orig.tar.xz.delta
-rw-r--r-- 1 aitor aitor  41 may 17 21:28 popupmenu_0.1.2.orig.tar.xz.id
-rw-r--r-- 1 aitor aitor 876 may 17 21:28 popupmenu_0.1.3.orig.tar.bz2.delta
-rw-r--r-- 1 aitor aitor  41 may 17 21:28 popupmenu_0.1.3.orig.tar.bz2.id

Now checkout the most recent delta binary, that is 0.1.3 (note that the 
compress format has changed from tar.xz to tar.bz2):


$ pristine-tar checkout ../popupmenu_0.1.3.orig.tar.bz2

Return to the master branch (if you want), and build the packages:

$ git-buildpackage -j4 -tc --git-export-dir=".../build-area"

Hope you like it!

Cheers,

  Aitor.



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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-03-31 Thread Steve Litt
On Thu, 29 Mar 2018 14:14:21 +0200
aitor_czr  wrote:

> Hi Steve,
> 
> On 29/01/18 08:05, Steve Litt wrote:
> > Hi Aitor,
> >
> > I skimmed your source, and also the source of menu-cache.h, which I
> > found on the net someplace. I couldn't figure out the structure by
> > which your menu hierarchy is stored on the hard disk. Do you have
> > any documentation about configuring popupmenu's menu hierarchy?
> >
> > Does popupmenu's menu hierarchy get updated every time someone
> > installs a new application? That would be a cool thing to add to
> > UMENU2, but I have no idea how to do it.
> >
> > Does popupmenu have, or will it have, a mode by which someone can
> > modify the menu hierarchy or add/delete/change menu items via an
> > intuitive form that asks for and acquires user input? That's
> > something UMENU2 doesn't have yet.
> >
> > You mentioned that part of popupmenu isn't as fast as you'd like
> > (presumably slower than the user can type/mouse). Does popupmenu run
> > anew everytime someone clicks on the start button? I'm pretty sure
> > any time consumption at all comparable to human typing speed
> > involves reading from the hard disk. In UMENU Classic I solved this
> > by busting the hierarchy file into individual single menu files. It
> > was a mess. UMENU2 puts the entire hierarchy in a directory tree,
> > so the entirety of the requested menu's information is contained in
> > the direct subdirectories of that menu entry's directory. Which
> > makes it lightning fast. Maybe you can do something like UMENU
> > Classic or UMENU2, or perhaps create an index file to point at
> > specific menus within the hierarchy. Or maybe the code in
> > menu-cache.h/menu-cache.c is meant to address this problem.
> >
> > Menus are fun, aren't they?
> >
> > SteveT  
> 
> I'm a bit confused about umenu. You talk about two (different?)
> projects in troubleshooters.com: dmenu and umenu. Are they the same?

No. Very different. Each has its use, with dmenu more commonly useful.
I authored UMENU(2). The Suckless Tools people authored dmenu.

> I thought that umenu was developed in python, but seems to be written
> in perl, isn't it?

The original was written in Perl in 1998. Since then, I've rewritten it
in Ruby (mid 00's), then Lua (late 00's or early 10's), and then UMENU2
in Python. IMHO UMENU2 is much, much, much better than UMENU classic.


> 
> BTW, there are two threads dedicated to dynamic menus in the forum of 
> bunsenlabs (if you want to follow them):
> 
> https://forums.bunsenlabs.org/viewtopic.php?id=3387
> https://forums.bunsenlabs.org/viewtopic.php?pid=69755#p69755

Except for the tray menu, those are philosophically different from
UMENU(2). UMENU is designed to be completely independent of the WM/DE,
can be used without X because it's completely command line, and in its
default config can even be used on a teletype terminal because its
clearscreen function is 25 newlines. There can, and usually are,
several UMENU instances running at once. UMENU is very effective at
providing a menu front end to one or several complex command line
programs so they appear to be a complete application. UMENU has
Prompted Argument Substitution, so any menu command choice can be
configured to prompt for its arguments.

UMENU, your menu, and all the rest are miles apart from dmenu, from
Suckless Tools, whose purpose is to provide a keystroke-narrowed list
of executables from the executable path, so you can type a few
characters, press Enter, and run the command. Dmenu doesn't substitute
for these menus, nor do these menus substitute for dmenu.

A well laid out menu hierarchy is easy, intuitive, discoverable, and
fast. I wish they were used more often.
 
SteveT

Steve Litt 
April 2018 featured book: Troubleshooting Techniques
 of the Successful Technologist
http://www.troubleshooters.com/techniques
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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-03-29 Thread aitor_czr

Hi Steve,

On 29/01/18 08:05, Steve Litt wrote:

Hi Aitor,

I skimmed your source, and also the source of menu-cache.h, which I
found on the net someplace. I couldn't figure out the structure by
which your menu hierarchy is stored on the hard disk. Do you have any
documentation about configuring popupmenu's menu hierarchy?

Does popupmenu's menu hierarchy get updated every time someone installs
a new application? That would be a cool thing to add to UMENU2, but I
have no idea how to do it.

Does popupmenu have, or will it have, a mode by which someone can
modify the menu hierarchy or add/delete/change menu items via an
intuitive form that asks for and acquires user input? That's something
UMENU2 doesn't have yet.

You mentioned that part of popupmenu isn't as fast as you'd like
(presumably slower than the user can type/mouse). Does popupmenu run
anew everytime someone clicks on the start button? I'm pretty sure any
time consumption at all comparable to human typing speed involves
reading from the hard disk. In UMENU Classic I solved this by busting
the hierarchy file into individual single menu files. It was a mess.
UMENU2 puts the entire hierarchy in a directory tree, so the entirety
of the requested menu's information is contained in the direct
subdirectories of that menu entry's directory. Which makes it lightning
fast. Maybe you can do something like UMENU Classic or UMENU2, or
perhaps create an index file to point at specific menus within the
hierarchy. Or maybe the code in menu-cache.h/menu-cache.c is meant to
address this problem.

Menus are fun, aren't they?

SteveT


I'm a bit confused about umenu. You talk about two (different?) projects 
in troubleshooters.com: dmenu and umenu. Are they the same? I thought 
that umenu was developed in python, but seems to be written in perl, 
isn't it?


BTW, there are two threads dedicated to dynamic menus in the forum of 
bunsenlabs (if you want to follow them):


https://forums.bunsenlabs.org/viewtopic.php?id=3387
https://forums.bunsenlabs.org/viewtopic.php?pid=69755#p69755

Cheers,

  Aitor.


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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-30 Thread aitor_czr

Hi Steve,

On 29/01/18 08:05, Steve Litt wrote:

On Fri, 26 Jan 2018 14:51:32 +0100
aitor_czr  wrote:


Hi Steve:
I read in the past your page in troubleshooters dedicated to umenu. I
still didn't give it a try, but i'll do.

On the other hand, i'm improving the response time of the header in
the popupmenu. As some user in the IRC channel would say, this part
needs more love:)  Now, you need to add the whole "exec" field in the
*.desktop entries as arguments in the command line, for example:

popupmenu "exo-open --launch FileManager %u" "medit %F"

otherwise, the application will be missing in the header.

Hi Aitor,

I skimmed your source, and also the source of menu-cache.h, which I
found on the net someplace. I couldn't figure out the structure by
which your menu hierarchy is stored on the hard disk. Do you have any
documentation about configuring popupmenu's menu hierarchy?

Does popupmenu's menu hierarchy get updated every time someone installs
a new application? That would be a cool thing to add to UMENU2, but I
have no idea how to do it.

Does popupmenu have, or will it have, a mode by which someone can
modify the menu hierarchy or add/delete/change menu items via an
intuitive form that asks for and acquires user input? That's something
UMENU2 doesn't have yet.

You mentioned that part of popupmenu isn't as fast as you'd like
(presumably slower than the user can type/mouse). Does popupmenu run
anew everytime someone clicks on the start button? I'm pretty sure any
time consumption at all comparable to human typing speed involves
reading from the hard disk. In UMENU Classic I solved this by busting
the hierarchy file into individual single menu files. It was a mess.
UMENU2 puts the entire hierarchy in a directory tree, so the entirety
of the requested menu's information is contained in the direct
subdirectories of that menu entry's directory. Which makes it lightning
fast. Maybe you can do something like UMENU Classic or UMENU2, or
perhaps create an index file to point at specific menus within the
hierarchy. Or maybe the code in menu-cache.h/menu-cache.c is meant to
address this problem.


Thanks for your interest on the popupmenu. I'll replay in more detail to 
your requests shortly.  For now, i'll only clarify that the popupmenu's 
hierarchy is in the:


void gen_menu  (MenuCacheDir*, GtkWidget*);

calling itself recursivelly. Clone the newest sources of the popupmenu. 
I pushed all the tags to the remote repository; so, you don't need to 
create the upstream/0.1.2
 as you can see in the following screenshot, more sublevels are allowed 
under the root level in the directories hierarchy (in this case, the 
next level is libreoffice):


http://gnuinos.org/2018-01-30--1517320487_1600x900_scrot.png

I'll try to help you developing the GUI for your UMENU. This will not be 
very difficult, be sure.



Menus are fun, aren't they?


Yes, they are. This thread will be funny :)

Have a nice day,

  Aitor.



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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-28 Thread Steve Litt
On Fri, 26 Jan 2018 14:51:32 +0100
aitor_czr  wrote:

> Hi Steve:

> I read in the past your page in troubleshooters dedicated to umenu. I 
> still didn't give it a try, but i'll do.
> 
> On the other hand, i'm improving the response time of the header in
> the popupmenu. As some user in the IRC channel would say, this part
> needs more love :) Now, you need to add the whole "exec" field in the 
> *.desktop entries as arguments in the command line, for example:
> 
> popupmenu "exo-open --launch FileManager %u" "medit %F"
> 
> otherwise, the application will be missing in the header.

Hi Aitor,

I skimmed your source, and also the source of menu-cache.h, which I
found on the net someplace. I couldn't figure out the structure by
which your menu hierarchy is stored on the hard disk. Do you have any
documentation about configuring popupmenu's menu hierarchy?

Does popupmenu's menu hierarchy get updated every time someone installs
a new application? That would be a cool thing to add to UMENU2, but I
have no idea how to do it.

Does popupmenu have, or will it have, a mode by which someone can
modify the menu hierarchy or add/delete/change menu items via an
intuitive form that asks for and acquires user input? That's something
UMENU2 doesn't have yet.

You mentioned that part of popupmenu isn't as fast as you'd like
(presumably slower than the user can type/mouse). Does popupmenu run
anew everytime someone clicks on the start button? I'm pretty sure any
time consumption at all comparable to human typing speed involves
reading from the hard disk. In UMENU Classic I solved this by busting
the hierarchy file into individual single menu files. It was a mess.
UMENU2 puts the entire hierarchy in a directory tree, so the entirety
of the requested menu's information is contained in the direct
subdirectories of that menu entry's directory. Which makes it lightning
fast. Maybe you can do something like UMENU Classic or UMENU2, or
perhaps create an index file to point at specific menus within the
hierarchy. Or maybe the code in menu-cache.h/menu-cache.c is meant to
address this problem.

Menus are fun, aren't they?

SteveT

Steve Litt
January 2018 featured book: Troubleshooting: Why Bother?
http://www.troubleshooters.com/twb
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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-26 Thread aitor_czr

Hi Steve:

On 23/01/18 08:52, Steve Litt wrote:

On Mon, 22 Jan 2018 15:57:25 +0100
"J. Fahrner"  wrote:


Am 2018-01-22 15:00, schrieb aitor_czr:


Here you are a screenshot:

https://git.devuan.org/aitor_czr/popupmenu/blob/master/screenshot.png   

Isn't it the same as the openbox pipemenu in package "openbox-menu"?

Anyone interested in menus should also check out UMENU. Works in any
text environment, keyboard only, no need to press Enter, very fast,
infinitely configurable.

It has almost no dependencies (no nCurses in the mix, no Yaml nor
json nor XML to parse), written in pretty simple Python. Use it as a
menu, or to give a menu front end to a complicated command line command
or command line Domain Specific Language.

http://troubleshooters.com/projects/umenu2/  for screenshots,
instructions, explanations and download.
  
SteveT
I read in the past your page in troubleshooters dedicated to umenu. I 
still didn't give it a try, but i'll do.


On the other hand, i'm improving the response time of the header in the 
popupmenu. As some user in the IRC channel would say, this part needs 
more love :) Now, you need to add the whole "exec" field in the 
*.desktop entries as arguments in the command line, for example:


popupmenu "exo-open --launch FileManager %u" "medit %F"

otherwise, the application will be missing in the header.

You can build the package following the above steps in this thread, but 
replacing the tag upstream/0.1.1 by upstream/0.1.2. In the same way, the 
tag debian/0.1.1-1 has beenreplaced by debian/0.1.2-1


I'll also develop my own oblogout -named (maybe) ob-session-logout-, 
since the original one, developed by Corenominal, is given up. I'll add 
it to the popupmenu package as a recommended package.


Cheers,

  Aitor.



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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-22 Thread Steve Litt
On Mon, 22 Jan 2018 15:57:25 +0100
"J. Fahrner"  wrote:

> Am 2018-01-22 15:00, schrieb aitor_czr:
> 
> > Here you are a screenshot: 
> > 
> > https://git.devuan.org/aitor_czr/popupmenu/blob/master/screenshot.png  
> 
> Isn't it the same as the openbox pipemenu in package "openbox-menu"?

Anyone interested in menus should also check out UMENU. Works in any
text environment, keyboard only, no need to press Enter, very fast,
infinitely configurable.

It has almost no dependencies (no nCurses in the mix, no Yaml nor
json nor XML to parse), written in pretty simple Python. Use it as a
menu, or to give a menu front end to a complicated command line command
or command line Domain Specific Language. 

http://troubleshooters.com/projects/umenu2/ for screenshots,
instructions, explanations and download.
 
SteveT

Steve Litt
January 2018 featured book: Troubleshooting: Why Bother?
http://www.troubleshooters.com/twb
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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-22 Thread aitor_czr

Hi again,

On 22/01/18 23:44, aitor_czr wrote:


Hi Jochen,

On 22/01/18 19:03, J. Fahrner wrote:
As i explained to parazyd in the IRC channel, i'll add a LICENSE 
file because it uses some pieces of code from openbox-menu and 
mygtkmenu, giving credits to the authors.


Ok, but I wonder whether there are advantages over openbox-menu?

Openbox-menu is developed by Mateusz Łukasik (a developer of 
Linuxmint, i think). Only a few advantages over it: the popupmenu is 
mutilingual, and  it has a better aesthetic appearance.


Openbox-menu is also multilingual, i was comparing this feature with the 
root-menu of openbox.


Cheers,

  Aitor.


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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-22 Thread aitor_czr

Hi Jochen,

On 22/01/18 19:03, J. Fahrner wrote:
As i explained to parazyd in the IRC channel, i'll add a LICENSE file 
because it uses some pieces of code from openbox-menu and mygtkmenu, 
giving credits to the authors.


Ok, but I wonder whether there are advantages over openbox-menu?

Openbox-menu is developed by Mateusz Łukasik (a developer of Linuxmint, 
i think). Only a few advantages over it: the popupmenu is mutilingual, 
and  it has a better aesthetic appearance.


  Aitor.


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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-22 Thread J. Fahrner
Am 2018-01-22 17:50, schrieb aitor_czr:

> As i explained to parazyd in the IRC channel, i'll add a LICENSE file because 
> it uses some pieces of code from openbox-menu and mygtkmenu, giving credits 
> to the authors.

Ok, but I wonder whether there are advantages over openbox-menu? 

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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-22 Thread aitor_czr

Hi J.Fahrner,

El 22/01/2018 a las 15:57, J. Fahrner escribió:


Am 2018-01-22 15:00, schrieb aitor_czr:


Here you are a screenshot:

https://git.devuan.org/aitor_czr/popupmenu/blob/master/screenshot.png


Isn't it the same as the openbox pipemenu in package "openbox-menu"?

As i explained to parazyd in the IRC channel, i'll add a LICENSE file 
because it uses some pieces of code from openbox-menu and mygtkmenu, 
giving credits to the authors.


Cheers,

  Aitor.


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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-22 Thread J. Fahrner
Am 2018-01-22 15:00, schrieb aitor_czr:

> Here you are a screenshot: 
> 
> https://git.devuan.org/aitor_czr/popupmenu/blob/master/screenshot.png

Isn't it the same as the openbox pipemenu in package "openbox-menu"?___
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Re: [DNG] popupmenu: a new dynamic menu in Gtk2 for WMs

2018-01-22 Thread aitor_czr

Hi again,

On 22/01/18 15:00, aitor_czr wrote:


Finally, replace the root-menu in your ./config/openbox/rc.xml file by 
the following lines:


    
 
  popupmenu terminator thunar medit 
    
    


And restart openbox:

$ openbox --restart


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