If you want your menus to look exactly like the Office XP/VS.NET menus then
you're going to have to draw everything yourself. This means creating your
own whole window, rather than just doing owner-draw of menus.
If you look at the way Office XP/VS.NET work, you'll discover that the
'menus' that
Hi people... o saw all the explanations ...but i still have a question ...
how can i draw my xp / vs menus without the aperance in 3d ...
if you saw the link that luis abreu give you will notice that the blue
rectangle has been drawned in the far left of the menu but isn“t in the
beggining of th
Hello Ian,
Tuesday, May 21, 2002, 12:07:46 PM, you wrote:
thanks a lot for this explanation.
well, regarding your question of why used SystemBrushes on same places
and not in other...oh, well, it's that this is the first time I'm
trying to build an app using .net and c#, and I'm a still a little
Hello Henrik,
Tuesday, May 21, 2002, 7:43:08 AM, you wrote:
HER> I think that what you see is a driver problem. I have a similar
HER> problem with a Matrox G400 Dual Head card.
Yes, that's my card.
HER> In my case, switching from 32-bit to 24-bit mode solves the
HER> problem and switching to a
As someone has already pointed out this looks like it's probably a driver
problem - works fine when I try your code.
However there are some problems in your code. They're unrelated, but you
should know about them:
> gr.FillRectangle( new SolidBrush( SystemColors.ControlLight ), rect );
It
I think that what you see is a driver problem. I have a similar
problem with a Matrox G400 Dual Head card.
In my case, switching from 32-bit to 24-bit mode solves the
problem and switching to another pc with another video card
also solves the problem.
Regards
Henrik
> -Original Message-
Hello all.
I'm starting to learn .net and I'm using c#. I'm trying to build an
owner draw menu, which should look like VS.net. So I've looked for
examples and I've found some.
The problem I'm getting is that when the mouse is over one of the items in
the menu I'm getting a broke line in the pla