Re: [Dovecot] Dovecot IDLE bandwidth usage

2007-08-20 Thread Ed W
Gerald Villemure wrote: Timo Sirainen wrote: TCP keepalives get sent so rarely that they don't keep NATed connections alive. (Linux's tcp(7) says the first one is sent after 2h of idling) Its the same for windows systems, 2 hours. You may find that some GPRS implementations drop idle conne

Re: [Dovecot] Dovecot IDLE bandwidth usage

2007-08-16 Thread Gerald Villemure
Timo Sirainen wrote: TCP keepalives get sent so rarely that they don't keep NATed connections alive. (Linux's tcp(7) says the first one is sent after 2h of idling) Its the same for windows systems, 2 hours. All routers SHOULD keep the NAT connections open for at least that long. But its not

Re: [Dovecot] Dovecot IDLE bandwidth usage

2007-08-16 Thread Timo Sirainen
On Thu, 2007-08-16 at 02:22 +0200, Fredrik Tolf wrote: > I just recently discovered the IMAP IDLE command and tried it out with > my Dovecot server. It seems to work fine and all, but it seems to be > using quite a deal of bandwidth, because of the "* OK Still here" > messages sent by the server at

Re: [Dovecot] Dovecot IDLE bandwidth usage

2007-08-16 Thread Fredrik Tolf
On Thu, 2007-08-16 at 08:59 +0200, Steffen Kaiser wrote: > On Thu, 16 Aug 2007, Fredrik Tolf wrote: > > > using quite a deal of bandwidth, because of the "* OK Still here" > > They are very essential for the COPY command, when I tested large > mailboxes last. So I suggest to _not_ remove them li

Re: [Dovecot] Dovecot IDLE bandwidth usage

2007-08-15 Thread Steffen Kaiser
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Thu, 16 Aug 2007, Fredrik Tolf wrote: using quite a deal of bandwidth, because of the "* OK Still here" They are very essential for the COPY command, when I tested large mailboxes last. So I suggest to _not_ remove them lightheadedly. The prob

[Dovecot] Dovecot IDLE bandwidth usage

2007-08-15 Thread Fredrik Tolf
Hi list, I just recently discovered the IMAP IDLE command and tried it out with my Dovecot server. It seems to work fine and all, but it seems to be using quite a deal of bandwidth, because of the "* OK Still here" messages sent by the server at two minute intervals. I would argue that is a bit of