RE: [DQSD-Users] Time

2004-07-26 Thread Nikitin Mikhail (ICM MP PD SW2 AAL)
Thanx a lot!


Mike

-Original Message-
From: Kim Grasman [mailto:[EMAIL PROTECTED]
Sent: Saturday, July 24, 2004 8:32 PM
To: [EMAIL PROTECTED]
Subject: RE: [DQSD-Users] Time


Mikhail,

Good question... 

I wonder if your TZ value wasn't incorrect, anyway... See [1]; CET == GMT+1,
so CET-1 is GMT, which is not your timezone. That would account for the
errors you're seeing.

You could always set it back to GMT+1 or CET for good measure, in case
somebody's relying on it.

I'd like it if DQSD was immune to this, but I don't think it's easily fixed,
since it's really IE or Windows Explorer who are suffering from the problem,
as far as I can see.

Kim

[1] http://www.rpgplanet.com/neocron/guides/tz.asp

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Nikitin Mikhail (ICM MP PD SW2 AAL)
 Sent: den 23 juli 2004 09:45
 To: '[EMAIL PROTECTED]'
 Subject: RE: [DQSD-Users] Time
 
 That worked indeed. The question is now what breaks without TZ...
 
 
 -Original Message-
 From: Kim Grasman [mailto:[EMAIL PROTECTED]
 Sent: Wednesday, July 21, 2004 8:49 AM
 To: [EMAIL PROTECTED]
 Subject: Re: [DQSD-Users] Time
 
 
 Hi Mike,
 
   It is the daylight saving time here in Europe. I am in 
 GMT+01,   TZ is defined   as CET-1 (I don't event know 
 what it means :-).
   Automatically adjust clock for daylight saving changes 
 is enabled.
 
 I'm in GMT+1 as well (Sweden), and I don't see this problem.
 What happens if you remove the TZ value entirely (make sure 
 you save the value for backup)? I don't have one, so maybe 
 that's what's confusing things...




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Re: [DQSD-Users] RE: Comx update: properly sized windows

2004-07-26 Thread Monty Scroggins

- Original Message - 
From: Gregory Krohne [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, July 26, 2004 1:21 PM
Subject: [DQSD-Users] RE: Comx update: properly sized windows


 I didn't like the way comx was sizing the image to the window.

huh.. I'm not aware of  this happening..  The same dimensions for the img
are used for the window.

 comics didn't look right either, because window.open seems to ignore the
 width and height parameters.

Hmm this isn't happening to me.. Dont know if it is an OS bug or something.
If I call window.open with height and width parameters, they seem to get
recognized...


 For all windows, I adjust the height and width
 numbers by 9 and 34 pixels, respectively. Then, I resize the window to fit
 the comic. This seems to render comics that are consistently the same
 dimensions as the original.

I dont think the comic dimensions are going to be any different,  (with the
exception of the joy of tech and User Friendly) but the window is
tighter around them, which is nice..   Any skew in the display dimensions
and the actual dimensions on the webpages are going to still exist...  but I
dont think its ever enough that the comic is hard to read..

Looks nice

FWIW,

Monty




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