Mesa shader compiling/optimizing process is too slow

2012-07-09 Thread Tiziano Bacocco
I've done benchmarks and comparison between proprietary drivers and Mesa, Mesa seems to be up to 200x slower compiling the same shader, since i understand optimizing such part of code may take months or even more, i have thought to solve it this way: Upon calling glLinkProgram , an unoptimized

Mesa shader compiling/optimizing process is too slow

2012-07-09 Thread Tiziano Bacocco
I've done benchmarks and comparison between proprietary drivers and Mesa, Mesa seems to be up to 200x slower compiling the same shader, since i understand optimizing such part of code may take months or even more, i have thought to solve it this way: Upon calling glLinkProgram , an