[Bug 89909] [radeonsi][bisected] Cities: Skylines black rooftops

2015-10-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=89909 John Brooks changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 89909] [radeonsi][bisected] Cities: Skylines black rooftops

2015-10-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=89909 --- Comment #4 from Marek Olšák --- Can you still reproduce this with current Mesa git? Anyway, this is a game bug. The game generates NaNs, which produces the artifacts. The game might have been designed for DX9 or GL2 hardware, not GL3. It

[Bug 89909] [radeonsi][bisected] Cities: Skylines black rooftops

2015-04-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=89909 --- Comment #3 from Tom Stellard --- Can you run the program with the environment variables: MESA_GLSL=dump PIGLIT_PLATFORM=gbm R600_DEBUG=ps,vs,gs And post the output. -- You are receiving this mail because: You are the assignee for the

[Bug 89909] [radeonsi][bisected] Cities: Skylines black rooftops

2015-04-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=89909 --- Comment #2 from Marek Olšák --- Sqrt(x) results are undefined if x < 0, so the only thing we are allowed to do is sqrt(abs(x)). That is how RSQ works. -- You are receiving this mail because: You are the assignee for the bug.

[Bug 89909] [radeonsi][bisected] Cities: Skylines black rooftops

2015-04-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=89909 Michel Dänzer changed: What|Removed |Added CC||maraeo at gmail.com,

[Bug 89909] [radeonsi][bisected] Cities: Skylines black rooftops

2015-04-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=89909 John Brooks changed: What|Removed |Added Summary|Cities: Skylines black |[radeonsi][bisected]