[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-05-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #38 from Christoph Haag --- (In reply to Nicolai Hähnle from comment #37) > Can you open a new bug report for this and provide an apitrace? To tie up this loose end: I put it off because this would have been a massive apitrace with

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-21 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #37 from Nicolai H�hnle --- Can you open a new bug report for this and provide an apitrace? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #36 from Christoph Haag --- For me it's still only almost. Here is another video I recorded: https://youtu.be/RDO0MeZAvms?t=321 This time all doors and rooms were fine, but the characters were not. Hardware: 01:00.0 VGA compatible

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 Luzipher changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #34 from Christoph Haag --- (In reply to Stepan Bakshaev from comment #33) > @Christoph Haag, > > You wrote about patches to mesa. What is about llvm patches? Did you apply? > Was it upsteam? This one is upstream I assume:

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #33 from Stepan Bakshaev --- @Christoph Haag, You wrote about patches to mesa. What is about llvm patches? Did you apply? Was it upsteam? -- You are receiving this mail because: You are the

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-14 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #32 from Christoph Haag --- You can ignore my comment 27 and comment 29. For some reason with the first compute shader patchset the compute shaders would compile fine but not *really* work, at least for me - but for others they did.

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #31 from Edwin Smith --- There is no fallback path on Alien Isolation. If you don't have compute then the entire lighting pass will fail. What you see if compute is missing is other parts of the render that don't use compute trying

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 almos changed: What|Removed |Added CC||aaalmosss at gmail.com --- Comment #30 from

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-04 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #29 from Christoph Haag --- That's interesting. I played a bit with the settings and the color flicker never went away. Did you build the compute shader branch directly? I merged it into mesa master... Can you replay my apitrace?

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-03 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #28 from hadack at gmx.de --- The game runs fine for me with MESA_GL_VERSION_OVERRIDE=4.3 MESA_GLSL_VERSION_OVERRIDE=430 I have already played a few hours on the branches from Bas. Its looking great, and is quite playable on my 7750

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-03 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #27 from Christoph Haag --- Double post, but it wasn't so clear in this thread up to now: The game will only really use compute shaders when OpenGL is 4.3, not when it is 4.2. With the mesa override to version 4.3 I can find calls

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-03 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #26 from Christoph Haag --- (In reply to Alexandre Demers from comment #24) > Ok, I saw the comment in Phoronix' forum. I suspect the extension to still > be disabled in his case. glxinfo says opengl 4.2 and that the compute shader

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-03 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #25 from almos --- I took a look at the trace in comment 9, and it doesn't try to use compute shader AFACT. I tried to run the trace with catalyst, but glretrace immediately exits with error (I think catalyst doesn't support the

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #24 from Alexandre Demers --- Ok, I saw the comment in Phoronix' forum. I suspect the extension to still be disabled in his case. I'll wait for the patches to be officially merged in mesa and LLVM. -- You are receiving this mail

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #23 from Alexandre Demers --- (In reply to darkbasic from comment #22) > Any idea why it doesn't still run even with the compute shader patches? (I > didn't test it, that's what I read) You may be a bit too fast. First, the patches

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-04-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #22 from darkbasic --- Any idea why it doesn't still run even with the compute shader patches? (I didn't test it, that's what I read) -- You are receiving this mail because: You are the assignee for the bug. -- next

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-02-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #21 from Luzipher --- (In reply to Marek Olšák from comment #20) > Why is this bug called "feature request"? I guess the feature requested is compute shaders ;-) Or GL 4.3 of course, if you prefer. To clarify: the game wants GL

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-02-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #20 from Marek Olšák --- Why is this bug called "feature request"? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-01-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 Alexandre Demers changed: What|Removed |Added See Also||https://bugs.freedesktop.or

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-01-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #19 from Darius Spitznagel --- (In reply to Alexandre Demers from comment #18) > I would suggest to create a different bug for Intel's driver and then to add > a "See Also" between both bugs. My suggestion comes from the fact that

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-01-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #18 from Alexandre Demers --- I would suggest to create a different bug for Intel's driver and then to add a "See Also" between both bugs. My suggestion comes from the fact that Intel users and Radeon users seem to have not exactly

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-01-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 --- Comment #17 from Darius Spitznagel --- I tested this game with my Iris Pro 5200 (i965) and mesa master as GL_ARB_compute_shader for Intel is ready there. But the game quits right before the 20th Century Fox video should play. When I disable

[Bug 93144] [radeonsi] Alien: Isolation feature request

2016-01-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=93144 Stepan Bakshaev changed: What|Removed |Added Summary|[radeonsi] Alien: Isolation