https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #14 from Maxim Sheviakov ---
(In reply to Michel D�nzer from comment #13)
> There's no trace of the driver being involved in the hanging state. Based on
> that and Jos�'s comments, let's assume that this is a game bug.
Damn,
https://bugs.freedesktop.org/show_bug.cgi?id=93801
Michel D�nzer changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #12 from Maxim Sheviakov ---
I also can't get native runtime working. After doing
> cd ~/.local/share/Steam/ubuntu12_32
> LD_LIBRARY_PATH=".:${LD_LIBRARY_PATH}" ldd $(file *|sed
> '/ELF/!d;s/:.*//g')|grep 'not found'|sort|uniq
I
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #11 from Maxim Sheviakov ---
Created attachment 121779
--> https://bugs.freedesktop.org/attachment.cgi?id=121779=edit
Log from gdb
(In reply to Michel D�nzer from comment #10)
> Please attach files here directly instead of
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #10 from Michel D�nzer ---
(In reply to Maxim Sheviakov from comment #9)
> This is the output: http://pastebin.com/ZVYp8HcQ
Please attach files here directly instead of referencing external sites.
After attaching to the process,
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #9 from Maxim Sheviakov ---
(In reply to Michel D�nzer from comment #7)
> (In reply to Maxim Sheviakov from comment #5)
> > Umm, the game doesn't hang the system. It's about the game's process not to
> > respond at all - I can
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #8 from Maxim Sheviakov ---
Okay. I will test it with a debugger + beta (if I'm lucky) one I complete my
Gentoo setup.
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https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #7 from Michel D�nzer ---
(In reply to Maxim Sheviakov from comment #5)
> Umm, the game doesn't hang the system. It's about the game's process not to
> respond at all - I can simply go to desktop and kill the process. I don't
>
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #6 from Jos� Su�rez ---
(In reply to Maxim Sheviakov from comment #5)
> (In reply to Michel D�nzer from comment #2)
> > What are the symptoms of the hang? If the GRID process still exists, does
> > killing it restore a working
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #5 from Maxim Sheviakov ---
(In reply to Michel D�nzer from comment #2)
> What are the symptoms of the hang? If the GRID process still exists, does
> killing it restore a working desktop? Can you attach gdb to the GRID process
>
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #4 from Maxim Sheviakov ---
(In reply to Jos� Su�rez from comment #3)
> Can you try with "LC_ALL=C" instead of "LANG=C"? For me the latter did not
> work
> (http://steamcommunity.com/app/255220/discussions/0/558754260336036448/
>
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #3 from Jos� Su�rez ---
Can you try with "LC_ALL=C" instead of "LANG=C"? For me the latter did not work
(http://steamcommunity.com/app/255220/discussions/0/558754260336036448/#c494631967654246615),
while I can play the game
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #2 from Michel D�nzer ---
What are the symptoms of the hang? If the GRID process still exists, does
killing it restore a working desktop? Can you attach gdb to the GRID process
and attach the output of "thread apply all bt full"
https://bugs.freedesktop.org/show_bug.cgi?id=93801
--- Comment #1 from Maxim Sheviakov ---
I'm using Arch Linux x64 with Mesa 11.1.1 + lib32-Mesa 11.1.1 compiled from
source with latest stable GCC and LLVM 3.7.1 (both normal and multilib). I have
testing repositories enabled. No git packages are
https://bugs.freedesktop.org/show_bug.cgi?id=93801
Bug ID: 93801
Summary: GRID Autosport hang on logo (startup)
Product: Mesa
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
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