[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-07-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #15 from Daniel T. --- Okay I've updated to 12.0.1 and managed to get a trace of Octodad: Dadliest Catch (Was a good starter because it always crashes consistently before the main menu) Here's the trace

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-07-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #14 from iive at yahoo.com --- @Daniel T. FYI 12.1 would be the next release. The first bugfix release 12.0.1 is already out (fixes compilation with debugging). The shader backend is very specific to r600 cards and very few people

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-07-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #13 from eydee --- Adding some info, I have very similar GPU crashes (including kernel log) on 6850 BARTS using any recent (11.x, 12.x) Mesa version up until latest git. The GPU lockup and crash happens in Bioshock Infinite, right

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-07-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #12 from Daniel T. --- Cheers for the thorough reply, before I try your debugging tips I will wait for 12.1(first bugfix release) to filter down to archlinux in hopes that mesa 12 fixes some of these already so I'm not wasting my

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-07-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #11 from iive at yahoo.com --- I'd ask you to try and narrow down the issue. Get the program `apitrace`. Set `R600_DEBUG=nosb` and use apitrace with some of the games that cause a crash. It should produce a trace file. That trace

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-06-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #10 from Adam Lyall --- Hi, I've been get this issue with my Radeon HD5850 as well. Grid Autosport always crashes at the same place in its benchmark (just before the big hill) but I found if I disable the SB Shader optimizer

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-06-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #9 from Adam Lyall --- Created attachment 124359 --> https://bugs.freedesktop.org/attachment.cgi?id=124359=edit Grid Autosport crash GLSL dump SB -- You are receiving this mail because: You are the assignee for the bug.

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-05-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 --- Comment #8 from Marcin Juszkiewicz --- Can you guys check gfx card temperature when it crashes? I have other GPU in desktop now so can not check. -- You are receiving this mail because: You are the assignee for the bug. -- next

[Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport)

2016-05-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=94900 Daniel T. changed: What|Removed |Added Summary|HD6950 GPU lockup with |HD6950 GPU lockup loop with