On Tue, Jul 20, 2021 at 04:16:56PM +0200, Christian König wrote:
> Am 20.07.21 um 16:07 schrieb Daniel Vetter:
> > On Mon, Jul 19, 2021 at 10:40:57AM +0200, Christian König wrote:
> > > Am 17.07.21 um 22:29 schrieb Rob Clark:
> > > > From: Rob Clark
> > > >
> > > > Conversion to gpu_scheduler,
Am 20.07.21 um 16:07 schrieb Daniel Vetter:
On Mon, Jul 19, 2021 at 10:40:57AM +0200, Christian König wrote:
Am 17.07.21 um 22:29 schrieb Rob Clark:
From: Rob Clark
Conversion to gpu_scheduler, and bonus removal of
drm_gem_object_put_locked()
Oh yes please!
If I'm not completely mistaken
On Mon, Jul 19, 2021 at 10:40:57AM +0200, Christian König wrote:
> Am 17.07.21 um 22:29 schrieb Rob Clark:
> > From: Rob Clark
> >
> > Conversion to gpu_scheduler, and bonus removal of
> > drm_gem_object_put_locked()
>
> Oh yes please!
>
> If I'm not completely mistaken that was the last
Am 19.07.21 um 16:21 schrieb Rob Clark:
On Mon, Jul 19, 2021 at 1:40 AM Christian König
wrote:
Am 17.07.21 um 22:29 schrieb Rob Clark:
From: Rob Clark
Conversion to gpu_scheduler, and bonus removal of
drm_gem_object_put_locked()
Oh yes please!
If I'm not completely mistaken that was the
On Mon, Jul 19, 2021 at 1:40 AM Christian König
wrote:
>
> Am 17.07.21 um 22:29 schrieb Rob Clark:
> > From: Rob Clark
> >
> > Conversion to gpu_scheduler, and bonus removal of
> > drm_gem_object_put_locked()
>
> Oh yes please!
>
> If I'm not completely mistaken that was the last puzzle piece
Am 17.07.21 um 22:29 schrieb Rob Clark:
From: Rob Clark
Conversion to gpu_scheduler, and bonus removal of
drm_gem_object_put_locked()
Oh yes please!
If I'm not completely mistaken that was the last puzzle piece missing to
unify TTMs and GEMs refcount of objects.
Only problem is that I