Re: [PATCH] drm/edid: Fix off-by-one in DispID DTD pixel clock

2020-04-26 Thread Sasha Levin
Hi [This is an automated email] This commit has been processed because it contains a -stable tag. The stable tag indicates that it's relevant for the following trees: all The bot has tested the following trees: v5.6.7, v5.4.35, v4.19.118, v4.14.177, v4.9.220, v4.4.220. v5.6.7: Build OK! v5.4.3

Re: [Intel-gfx] [PATCH] drm/edid: Fix off-by-one in DispID DTD pixel clock

2020-04-23 Thread Manasi Navare
On Thu, Apr 23, 2020 at 06:17:43PM +0300, Ville Syrjala wrote: > From: Ville Syrjälä > > The DispID DTD pixel clock is documented as: > "00 00 00 h → FF FF FF h | Pixel clock ÷ 10,000 0.01 → 167,772.16 Mega Pixels > per Sec" > Which seems to imply that we to add one to the raw value. > > Realit

[PATCH] drm/edid: Fix off-by-one in DispID DTD pixel clock

2020-04-23 Thread Ville Syrjala
From: Ville Syrjälä The DispID DTD pixel clock is documented as: "00 00 00 h → FF FF FF h | Pixel clock ÷ 10,000 0.01 → 167,772.16 Mega Pixels per Sec" Which seems to imply that we to add one to the raw value. Reality seems to agree as there are tiled displays in the wild which currently show a