The vram scratch buffer needs to be initialized
before the mc is programmed otherwise we program
0 as the GPU address of the default GPU fault
page. In most cases we put vram at zero anyway and
reserve a page for the legacy vga buffer so in practice
this shouldn't cause any problems, but better
The vram scratch buffer needs to be initialized
before the mc is programmed otherwise we program
0 as the GPU address of the default GPU fault
page. In most cases we put vram at zero anyway and
reserve a page for the legacy vga buffer so in practice
this shouldn't cause any problems, but better