[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-12-04 Thread Mark Zhang
On 12/04/2012 11:50 AM, Stephen Warren wrote: > On 12/03/2012 08:00 PM, Mark Zhang wrote: >> On 11/28/2012 02:37 PM, Mark Zhang wrote: >>> On 11/28/2012 05:39 AM, Stephen Warren wrote: On 11/27/2012 11:17 AM, Stephen Warren wrote: > On 11/26/2012 08:16 PM, Mark Zhang wrote: >> On

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-12-04 Thread Mark Zhang
On 11/28/2012 02:37 PM, Mark Zhang wrote: > On 11/28/2012 05:39 AM, Stephen Warren wrote: >> On 11/27/2012 11:17 AM, Stephen Warren wrote: >>> On 11/26/2012 08:16 PM, Mark Zhang wrote: On 11/27/2012 06:37 AM, Stephen Warren wrote: > On 11/22/2012 12:37 PM, Thierry Reding wrote: >>

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-12-03 Thread Stephen Warren
On 12/03/2012 08:00 PM, Mark Zhang wrote: > On 11/28/2012 02:37 PM, Mark Zhang wrote: >> On 11/28/2012 05:39 AM, Stephen Warren wrote: >>> On 11/27/2012 11:17 AM, Stephen Warren wrote: On 11/26/2012 08:16 PM, Mark Zhang wrote: > On 11/27/2012 06:37 AM, Stephen Warren wrote: >> On

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-12-03 Thread Mark Zhang
On 11/28/2012 02:37 PM, Mark Zhang wrote: On 11/28/2012 05:39 AM, Stephen Warren wrote: On 11/27/2012 11:17 AM, Stephen Warren wrote: On 11/26/2012 08:16 PM, Mark Zhang wrote: On 11/27/2012 06:37 AM, Stephen Warren wrote: On 11/22/2012 12:37 PM, Thierry Reding wrote: Instead of using the

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-12-03 Thread Stephen Warren
On 12/03/2012 08:00 PM, Mark Zhang wrote: On 11/28/2012 02:37 PM, Mark Zhang wrote: On 11/28/2012 05:39 AM, Stephen Warren wrote: On 11/27/2012 11:17 AM, Stephen Warren wrote: On 11/26/2012 08:16 PM, Mark Zhang wrote: On 11/27/2012 06:37 AM, Stephen Warren wrote: On 11/22/2012 12:37 PM,

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-12-03 Thread Mark Zhang
On 12/04/2012 11:50 AM, Stephen Warren wrote: On 12/03/2012 08:00 PM, Mark Zhang wrote: On 11/28/2012 02:37 PM, Mark Zhang wrote: On 11/28/2012 05:39 AM, Stephen Warren wrote: On 11/27/2012 11:17 AM, Stephen Warren wrote: On 11/26/2012 08:16 PM, Mark Zhang wrote: On 11/27/2012 06:37 AM,

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-28 Thread Mark Zhang
On 11/28/2012 05:39 AM, Stephen Warren wrote: > On 11/27/2012 11:17 AM, Stephen Warren wrote: >> On 11/26/2012 08:16 PM, Mark Zhang wrote: >>> On 11/27/2012 06:37 AM, Stephen Warren wrote: On 11/22/2012 12:37 PM, Thierry Reding wrote: > Instead of using the stride derived from the display

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-27 Thread Lucas Stach
Am Dienstag, den 27.11.2012, 14:39 -0700 schrieb Stephen Warren: > > For your viewing pleasure (and playing with my new phone) :-) > > http://www.youtube.com/watch?v=ZJxJnONz7DA > > > > The external monitor is 1920x1200 I believe. > > Jon Mayo says the corruption in the video is display (memory

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-27 Thread Stephen Warren
On 11/27/2012 11:17 AM, Stephen Warren wrote: > On 11/26/2012 08:16 PM, Mark Zhang wrote: >> On 11/27/2012 06:37 AM, Stephen Warren wrote: >>> On 11/22/2012 12:37 PM, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-27 Thread Stephen Warren
On 11/26/2012 08:16 PM, Mark Zhang wrote: > On 11/27/2012 06:37 AM, Stephen Warren wrote: >> On 11/22/2012 12:37 PM, Thierry Reding wrote: >>> Instead of using the stride derived from the display mode, use the pitch >>> associated with the currently active framebuffer. This fixes a bug where >>>

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-27 Thread Stephen Warren
On 11/26/2012 08:16 PM, Mark Zhang wrote: On 11/27/2012 06:37 AM, Stephen Warren wrote: On 11/22/2012 12:37 PM, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-27 Thread Stephen Warren
On 11/27/2012 11:17 AM, Stephen Warren wrote: On 11/26/2012 08:16 PM, Mark Zhang wrote: On 11/27/2012 06:37 AM, Stephen Warren wrote: On 11/22/2012 12:37 PM, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the currently active

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-27 Thread Lucas Stach
Am Dienstag, den 27.11.2012, 14:39 -0700 schrieb Stephen Warren: For your viewing pleasure (and playing with my new phone) :-) http://www.youtube.com/watch?v=ZJxJnONz7DA The external monitor is 1920x1200 I believe. Jon Mayo says the corruption in the video is display (memory fetch)

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-27 Thread Mark Zhang
On 11/28/2012 05:39 AM, Stephen Warren wrote: On 11/27/2012 11:17 AM, Stephen Warren wrote: On 11/26/2012 08:16 PM, Mark Zhang wrote: On 11/27/2012 06:37 AM, Stephen Warren wrote: On 11/22/2012 12:37 PM, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-26 Thread Stephen Warren
On 11/22/2012 12:37 PM, Thierry Reding wrote: > Instead of using the stride derived from the display mode, use the pitch > associated with the currently active framebuffer. This fixes a bug where > the LCD display content would be skewed when enabling HDMI with a video > mode different from that

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-26 Thread Mark Zhang
Tested-by: Mark Zhang On my Tegra 3 cardhu. Mark On 11/23/2012 03:37 AM, Thierry Reding wrote: > Instead of using the stride derived from the display mode, use the pitch > associated with the currently active framebuffer. This fixes a bug where > the LCD display content would be skewed when

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-26 Thread Mark Zhang
Tested-by: Mark Zhang ma...@nvidia.com On my Tegra 3 cardhu. Mark On 11/23/2012 03:37 AM, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-26 Thread Stephen Warren
On 11/22/2012 12:37 PM, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling HDMI with a video mode different from that of

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-26 Thread Mark Zhang
On 11/27/2012 06:37 AM, Stephen Warren wrote: On 11/22/2012 12:37 PM, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-23 Thread Terje Bergström
On 22.11.2012 21:37, Thierry Reding wrote: > Instead of using the stride derived from the display mode, use the pitch > associated with the currently active framebuffer. This fixes a bug where > the LCD display content would be skewed when enabling HDMI with a video > mode different from that of

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-23 Thread Terje Bergström
On 22.11.2012 21:37, Thierry Reding wrote: > Instead of using the stride derived from the display mode, use the pitch > associated with the currently active framebuffer. This fixes a bug where > the LCD display content would be skewed when enabling HDMI with a video > mode different from that of

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-23 Thread Terje Bergström
On 22.11.2012 21:37, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling HDMI with a video mode different from that of the

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-22 Thread Thierry Reding
Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling HDMI with a video mode different from that of the LCD. Signed-off-by: Thierry Reding ---

[PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-22 Thread Thierry Reding
Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling HDMI with a video mode different from that of the LCD. Signed-off-by: Thierry Reding

Re: [PATCH] drm: tegra: Use framebuffer pitch as line stride

2012-11-22 Thread Terje Bergström
On 22.11.2012 21:37, Thierry Reding wrote: Instead of using the stride derived from the display mode, use the pitch associated with the currently active framebuffer. This fixes a bug where the LCD display content would be skewed when enabling HDMI with a video mode different from that of the