[PATCH 07/13] drm/vmwgfx: Reserve first part of VRAM for framebuffer.

2010-05-28 Thread Thomas Hellstrom
The host may be touching this part of VRAM at modesetting, even if we never use it ourselves, since we blit screen updates from 3D surfaces. Make sure no DMA buffers are placed in this part of VRAM. V2: Fix an error check in vmw_surface_dmabuf_pin(). Signed-off-by: Thomas Hellstrom Signed-off-by

[PATCH 07/13] drm/vmwgfx: Reserve first part of VRAM for framebuffer.

2010-05-28 Thread Thomas Hellstrom
The host may be touching this part of VRAM at modesetting, even if we never use it ourselves, since we blit screen updates from 3D surfaces. Make sure no DMA buffers are placed in this part of VRAM. V2: Fix an error check in vmw_surface_dmabuf_pin(). Signed-off-by: Thomas Hellstrom Signed-off-by

[PATCH 07/13] drm/vmwgfx: Reserve first part of VRAM for framebuffer.

2010-04-27 Thread Thomas Hellstrom
The host may be touching this part of VRAM at modesetting, even if we never use it ourselves, since we blit screen updates from 3D surfaces. Make sure no DMA buffers are placed in this part of VRAM. Signed-off-by: Thomas Hellstrom Signed-off-by: Jakob Bornecrantz --- drivers/gpu/drm/vmwgfx/vmwg

[PATCH 07/13] drm/vmwgfx: Reserve first part of VRAM for framebuffer.

2010-04-27 Thread Thomas Hellstrom
The host may be touching this part of VRAM at modesetting, even if we never use it ourselves, since we blit screen updates from 3D surfaces. Make sure no DMA buffers are placed in this part of VRAM. Signed-off-by: Thomas Hellstrom Signed-off-by: Jakob Bornecrantz --- drivers/gpu/drm/vmwgfx/vmwg