[PATCH 1/2] drm/radeon/dynpm: wait for fences on all rings when reclocking

2012-08-10 Thread Jerome Glisse
On Fri, Aug 10, 2012 at 1:29 PM, wrote: > From: Alex Deucher > > 1. Drop gui idle stuff, it's not as reliable as fences and only > covers the 3D engine. > 2. Wait for fences on all rings. This makes sure all rings are > idle when reclocking. > > Signed-off-by: Alex Deucher Reviewed-by:

[PATCH 1/2] drm/radeon/dynpm: wait for fences on all rings when reclocking

2012-08-10 Thread alexdeuc...@gmail.com
From: Alex Deucher 1. Drop gui idle stuff, it's not as reliable as fences and only covers the 3D engine. 2. Wait for fences on all rings. This makes sure all rings are idle when reclocking. Signed-off-by: Alex Deucher --- drivers/gpu/drm/radeon/radeon_pm.c | 17

[PATCH 1/2] drm/radeon/dynpm: wait for fences on all rings when reclocking

2012-08-10 Thread alexdeucher
From: Alex Deucher alexander.deuc...@amd.com 1. Drop gui idle stuff, it's not as reliable as fences and only covers the 3D engine. 2. Wait for fences on all rings. This makes sure all rings are idle when reclocking. Signed-off-by: Alex Deucher alexander.deuc...@amd.com ---

Re: [PATCH 1/2] drm/radeon/dynpm: wait for fences on all rings when reclocking

2012-08-10 Thread Jerome Glisse
On Fri, Aug 10, 2012 at 1:29 PM, alexdeuc...@gmail.com wrote: From: Alex Deucher alexander.deuc...@amd.com 1. Drop gui idle stuff, it's not as reliable as fences and only covers the 3D engine. 2. Wait for fences on all rings. This makes sure all rings are idle when reclocking.