Re: [PATCH 1/3] drm/v3d: Take a lock across GPU scheduler job creation and queuing.

2018-06-06 Thread Christian König
Am 06.06.2018 um 10:46 schrieb Lucas Stach: Am Dienstag, den 05.06.2018, 12:03 -0700 schrieb Eric Anholt: Between creation and queueing of a job, you need to prevent any other job from being created and queued.  Otherwise the scheduler's fences may be signaled out of seqno order.

Re: [PATCH 1/3] drm/v3d: Take a lock across GPU scheduler job creation and queuing.

2018-06-06 Thread Lucas Stach
Am Dienstag, den 05.06.2018, 12:03 -0700 schrieb Eric Anholt: > Between creation and queueing of a job, you need to prevent any other > job from being created and queued.  Otherwise the scheduler's fences > may be signaled out of seqno order. > > > Signed-off-by: Eric Anholt > Fixes:

[PATCH 1/3] drm/v3d: Take a lock across GPU scheduler job creation and queuing.

2018-06-05 Thread Eric Anholt
Between creation and queueing of a job, you need to prevent any other job from being created and queued. Otherwise the scheduler's fences may be signaled out of seqno order. Signed-off-by: Eric Anholt Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+") --- ccing