On Tue, Nov 08, 2011 at 02:31:00PM -0800, Jesse Barnes wrote:
> On Tue, 8 Nov 2011 22:57:03 +0100 Daniel Vetter wrote:
> > > @@ -270,8 +270,14 @@ void intel_fb_restore_mode(struct drm_device *dev)
> > > {
> > > int ret;
> > > drm_i915_private_t *dev_priv = dev->dev_private;
> > > + struct drm
On Tue, Nov 08, 2011 at 10:57:03PM +0100, Daniel Vetter wrote:
> > + /*
> > +* Clamp the width & height into the visible area. Note we don't
> > +* try to scale the source if part of the visible region is offscreen.
> > +* The caller must handle that by adjusting source offset and si
On Mon, Nov 07, 2011 at 10:02:54AM -0800, Jesse Barnes wrote:
> The video sprites support various video surface formats natively and can
> handle scaling as well. So add support for them using the new DRM core
> sprite support functions.
>
> Signed-off-by: Jesse Barnes
I've not checked the wate
On Tue, Nov 08, 2011 at 02:31:00PM -0800, Jesse Barnes wrote:
> On Tue, 8 Nov 2011 22:57:03 +0100 Daniel Vetter wrote:
> > > @@ -270,8 +270,14 @@ void intel_fb_restore_mode(struct drm_device *dev)
> > > {
> > > int ret;
> > > drm_i915_private_t *dev_priv = dev->dev_private;
> > > + struct drm
On Tue, 8 Nov 2011 22:57:03 +0100
Daniel Vetter wrote:
> I've not checked the watermarks, that kind of magic eludes me ;-) A few
> other comments below.
I need to get docs on that; in particular WM handling with downscaling
is an unknown.
> > +#define DVS_SCALE_ENABLE (1<<31)
> > +#define DV
On Tue, 8 Nov 2011 22:57:03 +0100
Daniel Vetter wrote:
> I've not checked the watermarks, that kind of magic eludes me ;-) A few
> other comments below.
I need to get docs on that; in particular WM handling with downscaling
is an unknown.
> > +#define DVS_SCALE_ENABLE (1<<31)
> > +#define DV
On Tue, Nov 08, 2011 at 10:57:03PM +0100, Daniel Vetter wrote:
> > + /*
> > +* Clamp the width & height into the visible area. Note we don't
> > +* try to scale the source if part of the visible region is offscreen.
> > +* The caller must handle that by adjusting source offset and si
On Mon, Nov 07, 2011 at 10:02:54AM -0800, Jesse Barnes wrote:
> The video sprites support various video surface formats natively and can
> handle scaling as well. So add support for them using the new DRM core
> sprite support functions.
>
> Signed-off-by: Jesse Barnes
I've not checked the wate
The video sprites support various video surface formats natively and can
handle scaling as well. So add support for them using the new DRM core
sprite support functions.
Signed-off-by: Jesse Barnes
---
drivers/gpu/drm/i915/Makefile|1 +
drivers/gpu/drm/i915/i915_reg.h | 123 ++
The video sprites support various video surface formats natively and can
handle scaling as well. So add support for them using the new DRM core
sprite support functions.
Signed-off-by: Jesse Barnes
---
drivers/gpu/drm/i915/Makefile|1 +
drivers/gpu/drm/i915/i915_reg.h | 123 ++
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