This is a collection of tiler heap fixes for bugs/oddities found while
looking at incremental rendering.

Ideally, we want to land those before 6.10 is released, so we don't need
to increment the driver version to reflect the ABI changes.

Regards,

Boris

Antonino Maniscalco (1):
  drm/panthor: Fix tiler OOM handling to allow incremental rendering

Boris Brezillon (3):
  drm/panthor: Make sure the tiler initial/max chunks are consistent
  drm/panthor: Relax the constraints on the tiler chunk size
  drm/panthor: Fix an off-by-one in the heap context retrieval logic

 drivers/gpu/drm/panthor/panthor_heap.c  | 58 +++++++++++++++++--------
 drivers/gpu/drm/panthor/panthor_sched.c |  7 ++-
 include/uapi/drm/panthor_drm.h          | 14 ++++--
 3 files changed, 58 insertions(+), 21 deletions(-)

-- 
2.44.0

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