The ps3fb driver operates on system memory. Mark the framebuffer
accordingly. Helpers operating on the framebuffer memory will test
for the presence of this flag.

Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de>
Cc: Michael Ellerman <m...@ellerman.id.au>
Cc: Nicholas Piggin <npig...@gmail.com>
Cc: Christophe Leroy <christophe.le...@csgroup.eu>
Cc: linuxppc-...@lists.ozlabs.org
Reviewed-by: Javier Martinez Canillas <javi...@redhat.com>
---
 drivers/video/fbdev/ps3fb.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/video/fbdev/ps3fb.c b/drivers/video/fbdev/ps3fb.c
index 64d291d6b1532..de81ad3a5d1ed 100644
--- a/drivers/video/fbdev/ps3fb.c
+++ b/drivers/video/fbdev/ps3fb.c
@@ -1145,7 +1145,7 @@ static int ps3fb_probe(struct ps3_system_bus_device *dev)
        info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;
 
        info->pseudo_palette = par->pseudo_palette;
-       info->flags = FBINFO_READS_FAST |
+       info->flags = FBINFO_VIRTFB | FBINFO_READS_FAST |
                      FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
 
        retval = fb_alloc_cmap(&info->cmap, 256, 0);
-- 
2.43.0

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