On Wed, 19 May 2021 11:53:37 +0300
Pekka Paalanen wrote:
...
> TL;DR:
>
> I would summarise my comments so far into these:
>
> - Telling the kernel the color spaces and letting it come up with
> whatever color transformation formula from those is not enough,
> because it puts the render
On Tue, 18 May 2021 10:19:25 -0400
Harry Wentland wrote:
> On 2021-05-18 3:56 a.m., Pekka Paalanen wrote:
> > On Mon, 17 May 2021 15:39:03 -0400
> > Vitaly Prosyak wrote:
> >
> >> On 2021-05-17 12:48 p.m., Sebastian Wick wrote:
...
> >>> I suspect that this is not about tone mapping at
On 2021-05-18 16:19, Harry Wentland wrote:
On 2021-05-18 3:56 a.m., Pekka Paalanen wrote:
On Mon, 17 May 2021 15:39:03 -0400
Vitaly Prosyak wrote:
On 2021-05-17 12:48 p.m., Sebastian Wick wrote:
On 2021-05-17 10:57, Pekka Paalanen wrote:
On Fri, 14 May 2021 17:05:11 -0400
Harry Wentland
On 2021-05-18 3:56 a.m., Pekka Paalanen wrote:
> On Mon, 17 May 2021 15:39:03 -0400
> Vitaly Prosyak wrote:
>
>> On 2021-05-17 12:48 p.m., Sebastian Wick wrote:
>>> On 2021-05-17 10:57, Pekka Paalanen wrote:
On Fri, 14 May 2021 17:05:11 -0400
Harry Wentland wrote:
> On
On Mon, 17 May 2021 15:39:03 -0400
Vitaly Prosyak wrote:
> On 2021-05-17 12:48 p.m., Sebastian Wick wrote:
> > On 2021-05-17 10:57, Pekka Paalanen wrote:
> >> On Fri, 14 May 2021 17:05:11 -0400
> >> Harry Wentland wrote:
> >>
> >>> On 2021-04-27 10:50 a.m., Pekka Paalanen wrote:
> >>> >
On 2021-05-17 12:48 p.m., Sebastian Wick wrote:
On 2021-05-17 10:57, Pekka Paalanen wrote:
On Fri, 14 May 2021 17:05:11 -0400
Harry Wentland wrote:
On 2021-04-27 10:50 a.m., Pekka Paalanen wrote:
> On Mon, 26 Apr 2021 13:38:49 -0400
> Harry Wentland wrote:
...
>> ## Mastering
On 2021-05-17 10:57, Pekka Paalanen wrote:
On Fri, 14 May 2021 17:05:11 -0400
Harry Wentland wrote:
On 2021-04-27 10:50 a.m., Pekka Paalanen wrote:
> On Mon, 26 Apr 2021 13:38:49 -0400
> Harry Wentland wrote:
...
>> ## Mastering Luminances
>>
>> Now we are able to use the PQ 2084 EOTF to
On Fri, 14 May 2021 17:05:11 -0400
Harry Wentland wrote:
> On 2021-04-27 10:50 a.m., Pekka Paalanen wrote:
> > On Mon, 26 Apr 2021 13:38:49 -0400
> > Harry Wentland wrote:
...
> >> ## Mastering Luminances
> >>
> >> Now we are able to use the PQ 2084 EOTF to define the luminance of
> >> pixels
On 2021-04-27 10:50 a.m., Pekka Paalanen wrote:
> On Mon, 26 Apr 2021 13:38:49 -0400
> Harry Wentland wrote:
>
>> ## Introduction
>>
>> We are looking to enable HDR support for a couple of single-plane and
>> multi-plane scenarios. To do this effectively we recommend new
>> interfaces to
On 2021-04-30 6:39 a.m., Shashank Sharma wrote:
> Hello Pekka,
>
> On 30/04/21 15:13, Pekka Paalanen wrote:
>> On Wed, 28 Apr 2021 13:24:27 +0530
>> Shashank Sharma wrote:
>>
>>> Assuming these details, A compositor will look for DRM color properties
>>> like these:
>>>
>>> 1. Degamma plane
Hello Pekka,
On 30/04/21 15:13, Pekka Paalanen wrote:
> On Wed, 28 Apr 2021 13:24:27 +0530
> Shashank Sharma wrote:
>
>> Assuming these details, A compositor will look for DRM color properties like
>> these:
>>
>> 1. Degamma plane property : To make buffers linear for Gamut mapping
>>
>> 2.
On Wed, 28 Apr 2021 13:24:27 +0530
Shashank Sharma wrote:
> Assuming these details, A compositor will look for DRM color properties like
> these:
>
> 1. Degamma plane property : To make buffers linear for Gamut mapping
>
> 2. Gamut mapping plane property: To gamut map SRGB buffer to BT2020
Hello Harry,
Many of us in the mail chain have discussed this before, on what is the right
way to blend and tone map a SDR and a HDR buffer from same/different color
spaces, and what kind of DRM plane properties will be needed.
As you can see from the previous comments, that the majority of
On Mon, 26 Apr 2021 13:38:49 -0400
Harry Wentland wrote:
> ## Introduction
>
> We are looking to enable HDR support for a couple of single-plane and
> multi-plane scenarios. To do this effectively we recommend new
> interfaces to drm_plane. Below I'll give a bit of background on HDR
> and why
On Mon, Apr 26, 2021 at 01:38:49PM -0400, Harry Wentland wrote:
>
> ## Introduction
>
> We are looking to enable HDR support for a couple of single-plane and
> multi-plane scenarios. To do this effectively we recommend new
> interfaces to drm_plane. Below I'll give a bit of background on HDR and
## Introduction
We are looking to enable HDR support for a couple of single-plane and
multi-plane scenarios. To do this effectively we recommend new interfaces to
drm_plane. Below I'll give a bit of background on HDR and why we propose these
interfaces.
## Defining a pixel's luminance
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