Am 10.08.2017 15:02, schrieb Christian König:
> Am 10.08.2017 um 14:53 schrieb Dan Carpenter:
>> On Thu, Aug 10, 2017 at 02:30:15PM +0200, Christian König wrote:
>>> Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
"frag_align" is a u64, so presumably we want to use the high bits as
well
Am 10.08.2017 um 14:53 schrieb Dan Carpenter:
On Thu, Aug 10, 2017 at 02:30:15PM +0200, Christian König wrote:
Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
"frag_align" is a u64, so presumably we want to use the high bits as
well instead of shift wrapping.
Fixes: 6be7adb37d9b ("drm/amdgpu:
On Thu, Aug 10, 2017 at 03:02:53PM +0200, Christian König wrote:
> Am 10.08.2017 um 14:53 schrieb Dan Carpenter:
> > On Thu, Aug 10, 2017 at 02:30:15PM +0200, Christian König wrote:
> > > Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
> > > > "frag_align" is a u64, so presumably we want to use the
On Thu, Aug 10, 2017 at 02:30:15PM +0200, Christian König wrote:
> Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
> > "frag_align" is a u64, so presumably we want to use the high bits as
> > well instead of shift wrapping.
> >
> > Fixes: 6be7adb37d9b ("drm/amdgpu: increase fragmentation size for
On Thu, Aug 10, 2017 at 02:30:15PM +0200, Christian König wrote:
> Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
> > "frag_align" is a u64, so presumably we want to use the high bits as
> > well instead of shift wrapping.
> >
> > Fixes: 6be7adb37d9b ("drm/amdgpu: increase fragmentation size for
Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
"frag_align" is a u64, so presumably we want to use the high bits as
well instead of shift wrapping.
Fixes: 6be7adb37d9b ("drm/amdgpu: increase fragmentation size for Vega10 v2")
Signed-off-by: Dan Carpenter
The fragment