Dne petek, 20. september 2019 ob 22:22:44 CEST je Roman Stratiienko
napisal(a):
> On Thu, Sep 19, 2019 at 9:53 PM Jernej Škrabec
wrote:
> > Hi!
> >
> > Dne sreda, 18. september 2019 ob 13:05:41 CEST je
> >
> > roman.stratiie...@globallogic.com napisal(a):
> > > From: Roman Stratiienko
> > >
On Thu, Sep 19, 2019 at 9:53 PM Jernej Škrabec wrote:
>
> Hi!
>
> Dne sreda, 18. september 2019 ob 13:05:41 CEST je
> roman.stratiie...@globallogic.com napisal(a):
> > From: Roman Stratiienko
> >
> > According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the
> > following pixel
On Fri, Sep 20, 2019 at 9:20 AM Maxime Ripard wrote:
>
> On Thu, Sep 19, 2019 at 08:53:10PM +0200, Jernej Škrabec wrote:
> > Dne sreda, 18. september 2019 ob 13:05:41 CEST je
> > roman.stratiie...@globallogic.com napisal(a):
> > > From: Roman Stratiienko
> > >
> > > According to Allwinner DE2.0
On Thu, Sep 19, 2019 at 08:53:10PM +0200, Jernej Škrabec wrote:
> Dne sreda, 18. september 2019 ob 13:05:41 CEST je
> roman.stratiie...@globallogic.com napisal(a):
> > From: Roman Stratiienko
> >
> > According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the
> > following pixel
Hi!
Dne sreda, 18. september 2019 ob 13:05:41 CEST je
roman.stratiie...@globallogic.com napisal(a):
> From: Roman Stratiienko
>
> According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the
> following pixel formats: ABGR_, ARGB_, BGRA_, RGBA_
It's true that DE2
From: Roman Stratiienko
According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the
following pixel formats: ABGR_, ARGB_, BGRA_, RGBA_
Signed-off-by: Roman Stratiienko
---
drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 4
1 file changed, 4 insertions(+)
diff