Re: drm/sun4i: Add missing pixel formats to the vi layer

2019-09-20 Thread Jernej Škrabec
Dne petek, 20. september 2019 ob 22:22:44 CEST je Roman Stratiienko napisal(a): > On Thu, Sep 19, 2019 at 9:53 PM Jernej Škrabec wrote: > > Hi! > > > > Dne sreda, 18. september 2019 ob 13:05:41 CEST je > > > > roman.stratiie...@globallogic.com napisal(a): > > > From: Roman Stratiienko > > >

Re: drm/sun4i: Add missing pixel formats to the vi layer

2019-09-20 Thread Roman Stratiienko
On Thu, Sep 19, 2019 at 9:53 PM Jernej Škrabec wrote: > > Hi! > > Dne sreda, 18. september 2019 ob 13:05:41 CEST je > roman.stratiie...@globallogic.com napisal(a): > > From: Roman Stratiienko > > > > According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the > > following pixel

Re: drm/sun4i: Add missing pixel formats to the vi layer

2019-09-20 Thread Roman Stratiienko
On Fri, Sep 20, 2019 at 9:20 AM Maxime Ripard wrote: > > On Thu, Sep 19, 2019 at 08:53:10PM +0200, Jernej Škrabec wrote: > > Dne sreda, 18. september 2019 ob 13:05:41 CEST je > > roman.stratiie...@globallogic.com napisal(a): > > > From: Roman Stratiienko > > > > > > According to Allwinner DE2.0

Re: drm/sun4i: Add missing pixel formats to the vi layer

2019-09-20 Thread Maxime Ripard
On Thu, Sep 19, 2019 at 08:53:10PM +0200, Jernej Škrabec wrote: > Dne sreda, 18. september 2019 ob 13:05:41 CEST je > roman.stratiie...@globallogic.com napisal(a): > > From: Roman Stratiienko > > > > According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the > > following pixel

Re: drm/sun4i: Add missing pixel formats to the vi layer

2019-09-19 Thread Jernej Škrabec
Hi! Dne sreda, 18. september 2019 ob 13:05:41 CEST je roman.stratiie...@globallogic.com napisal(a): > From: Roman Stratiienko > > According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the > following pixel formats: ABGR_, ARGB_, BGRA_, RGBA_ It's true that DE2

[PATCH] drm/sun4i: Add missing pixel formats to the vi layer

2019-09-18 Thread roman . stratiienko
From: Roman Stratiienko According to Allwinner DE2.0 Specification REV 1.0, vi layer supports the following pixel formats: ABGR_, ARGB_, BGRA_, RGBA_ Signed-off-by: Roman Stratiienko --- drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 4 1 file changed, 4 insertions(+) diff