[Bug 75276] Implement VGPR Register Spilling

2015-02-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Michel Dänzer changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 75276] Implement VGPR Register Spilling

2015-02-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #62 from darkbasic --- I am not able to do proper testing right now nor in the next couple of days, but I guess you can close this bug report and let peoples open a new one if they enncounter issues with a specific game. -- You are

[Bug 75276] Implement VGPR Register Spilling

2015-02-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #61 from Tom Stellard --- The VGPR spilling patches have been pushed. Is anyone still having problems with latest mesa and llvm from git? -- You are receiving this mail because: You are the assignee for the bug. -- next

[Bug 75276] Implement VGPR Register Spilling

2015-01-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #60 from Axel Davy --- Created attachment 112179 --> https://bugs.freedesktop.org/attachment.cgi?id=112179&action=edit llvm failing shader -- You are receiving this mail because: You are the assignee for the bug. -- ne

[Bug 75276] Implement VGPR Register Spilling

2015-01-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #59 from Axel Davy --- Created attachment 112178 --> https://bugs.freedesktop.org/attachment.cgi?id=112178&action=edit TGSI failing shader -- You are receiving this mail because: You are the assignee for the bug. -- ne

[Bug 75276] Implement VGPR Register Spilling

2015-01-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #58 from Axel Davy --- I have tested perf-Jan-08-2015 tstellar branch, and I get a failure to compile a Unigine heaven shader under nine. There is the same error when reverting the last patch of the branch (subreg liveness). LLVM ERR

[Bug 75276] Implement VGPR Register Spilling

2015-01-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #57 from commiethebeastie at gmail.com --- Oh nice. +20% in Unigine and +30% in unreal 4.5 demos with no any image corruptions with vgpr-spilling-Jan07-2014 branch on my R9 280X. -- You are receiving this mail because: You are the as

[Bug 75276] Implement VGPR Register Spilling

2015-01-08 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #56 from smoki --- (In reply to Tom Stellard from comment #55) > I have this working for some simple cases, can you test these mesa and llvm > trees together: > > http://cgit.freedesktop.org/~tstellar/llvm/log/?h=vgpr-spilling-Jan07-

[Bug 75276] Implement VGPR Register Spilling

2015-01-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #55 from Tom Stellard --- I have this working for some simple cases, can you test these mesa and llvm trees together: http://cgit.freedesktop.org/~tstellar/llvm/log/?h=vgpr-spilling-Jan07-2014 http://cgit.freedesktop.org/~tstellar/m

[Bug 75276] Implement VGPR Register Spilling

2014-11-21 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #54 from John --- Please forget my last 2 comments, I still get these messages in the terminal, so there's obviously an issue there, but I found some game workarounds that allow me to play the game, so I guess these messages are unrel

[Bug 75276] Implement VGPR Register Spilling

2014-11-11 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #53 from John --- It stays on a loading page, and I see those lines in my console. The game does not freeze, it just "loads" forever. Of course wine being what it is, maybe the main issue lies in wine and not the driver, but I see no

[Bug 75276] Implement VGPR Register Spilling

2014-11-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #52 from Tom Stellard --- (In reply to John from comment #51) > Not sure if it is exactly related to this bug, but I can't play > NeverWinterNight, I get a lot of blocs like these: > What do you mean can't play? Does it crash, or i

[Bug 75276] Implement VGPR Register Spilling

2014-11-08 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #51 from John --- Not sure if it is exactly related to this bug, but I can't play NeverWinterNight, I get a lot of blocs like these: LLVM triggered Diagnostic Handler: SIInstrInfo::storeRegToStackSlot - Do not know how to spill regis

[Bug 75276] Implement VGPR Register Spilling

2014-09-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #50 from equeim at gmail.com --- (In reply to comment #49) > Hello, > > I don't know if that helps, but the bug is still present on the brand new > openSUSE 13.2 beta1, for example. (With libLLVM 3.4.2 and mesa 10.3.0) This is LLVM b

[Bug 75276] Implement VGPR Register Spilling

2014-09-25 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #49 from Fred Santos --- Hello, I don't know if that helps, but the bug is still present on the brand new openSUSE 13.2 beta1, for example. (With libLLVM 3.4.2 and mesa 10.3.0) In my case, it can be easily reproduced when trying to

[Bug 75276] Implement VGPR Register Spilling

2014-09-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 equeim at gmail.com changed: What|Removed |Added CC||equeim at gmail.com --- Comment #48

[Bug 75276] Implement VGPR Register Spilling

2014-09-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #47 from Marek Ol??k --- (In reply to comment #45) > Created attachment 106527 [details] [review] > Possible fix > > Here is a patch to test. Hi Tom, The Mesa driver doesn't set LDS_SIZE for VS, GS, ES, and HS shaders, so I don't t

[Bug 75276] Implement VGPR Register Spilling

2014-09-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #46 from Daniel Scharrer --- Created attachment 106569 --> https://bugs.freedesktop.org/attachment.cgi?id=106569&action=edit Build failure with "Implement VGPR register spilling v3" patch What llvm version is that patch supposed to

[Bug 75276] Implement VGPR Register Spilling

2014-09-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Attachment #99254|0 |1 is obsolete|

[Bug 75276] Implement VGPR Register Spilling

2014-09-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #44 from Michel D?nzer --- (In reply to comment #43) > FYI, while other games doesn't crash anymore with llvm-3.5/mesa-10.2.7 > (painkiller, the cave, serious sam), br?tal legends horribly crash's my > system with this versions. The

[Bug 75276] Implement VGPR Register Spilling

2014-09-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #43 from Michael Mair-Keimberger --- FYI, while other games doesn't crash anymore with llvm-3.5/mesa-10.2.7 (painkiller, the cave, serious sam), br?tal legends horribly crash's my system with this versions. With older versions it just

[Bug 75276] Implement VGPR Register Spilling

2014-09-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #42 from darkbasic --- The Witcher 2 is full of spilling warnings too. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 75276] Implement VGPR Register Spilling

2014-09-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #41 from Daniel Scharrer --- s/r202464/commit 3666e7f4c161c50e5f6dcb0e015ca16bf69fb941/ ;-) -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scr

[Bug 75276] Implement VGPR Register Spilling

2014-09-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #40 from Daniel Scharrer --- It's still reproducible in Painkiller H&D with LLVM r202464 (ie. current trunk). While some previously broken PP effects now work, dynamic lighting is still messed up and there's plenty of this in the log

[Bug 75276] Implement VGPR Register Spilling

2014-09-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #39 from J. Andrew Lanz-O'Brien --- This bug appears to be resolved for me now, as of LLVM 3.5 and Mesa 10.2.7 on Arch Linux. Thanks for the hard work!!! -- You are receiving this mail because: You are the assignee for the bug.

[Bug 75276] Implement VGPR Register Spilling

2014-08-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #38 from t3st at sogetthis.com --- Looks like I stepped on similar issue at http://llvm.org/bugs/show_bug.cgi?id=20738 when dealing with OpenCL and rather filed bug against LLVM (not that like if they have right sections for AMD GPUs i

[Bug 75276] Implement VGPR Register Spilling

2014-08-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Christoph Haag changed: What|Removed |Added Attachment #103583|0 |1 is obsolete|

[Bug 75276] Implement VGPR Register Spilling

2014-08-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #36 from darkbasic --- It must be solved in LLVM, not mesa. You can use my forward-ported llvm git branch if you need register spilling: https://github.com/darkbasic/llvm -- You are receiving this mail because: You are the assignee

[Bug 75276] Implement VGPR Register Spilling

2014-08-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #35 from J. Andrew Lanz-O'Brien --- Hello. I'm just wondering if this has been resolved in Mesa 10.3, and if not, what needs to be done to get it there. Thank you! -- You are receiving this mail because: You are the assignee for the

[Bug 75276] Implement VGPR Register Spilling

2014-07-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #34 from Michel D?nzer --- (In reply to comment #33) > > So I built mesa with debug symbols and I guess debugging enables some > > assertions because now fails at some assertion about Register.Index stuff. > > Yep, that looks like bu

[Bug 75276] Implement VGPR Register Spilling

2014-07-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #33 from Michel D?nzer --- (In reply to comment #32) > > No, that sounds like bug 81834. > > So I built mesa with debug symbols and I guess debugging enables some > assertions because now fails at some assertion about Register.Index

[Bug 75276] Implement VGPR Register Spilling

2014-07-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #32 from Christoph Haag --- Created attachment 103583 --> https://bugs.freedesktop.org/attachment.cgi?id=103583&action=edit backtrace of unreal engine effects demo with debug (In reply to comment #31) > (In reply to comment #30) >

[Bug 75276] Implement VGPR Register Spilling

2014-07-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #31 from Michel D?nzer --- (In reply to comment #30) > But every demo segfaults. Mostly in LLVMBuildBitCast(). [...] > This is still a problem with register spilling that just looks different, > right? No, that sounds like bug 81834.

[Bug 75276] Implement VGPR Register Spilling

2014-07-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #30 from Christoph Haag --- (In reply to comment #28) > > LLVM ERROR: ran out of registers during register allocation I do not get this message on upstream llvm recent revisions. But every demo segfaults. Mostly in LLVMBuildBitCast(

[Bug 75276] Implement VGPR Register Spilling

2014-07-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #29 from Pablo Cholaky --- I don't know if will help a lot, but a crash is "always reproducible" with LLVM 3.4.2 using my OLAND 8750M with "Civilization V", always on a leader scene. Using LLVM from GIT I don't reproduce this, but is

[Bug 75276] Implement VGPR Register Spilling

2014-07-03 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #28 from Damian Nowak --- > LLVM ERROR: ran out of registers during register allocation I get this error when trying out Unreal Engine demo buid. Coredumps always around the same moment for me, from 9th to 11th second. Here's the lin

[Bug 75276] Implement VGPR Register Spilling

2014-06-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #27 from Christoph Haag --- (In reply to comment #26) > I've pushed a work-arond for the crash to LLVM trunk, so if you use the > latest version of LLVM from svn/git these games should not crash, but there > may be some mis-rendering.

[Bug 75276] Implement VGPR Register Spilling

2014-06-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #26 from Tom Stellard --- I've pushed a work-arond for the crash to LLVM trunk, so if you use the latest version of LLVM from svn/git these games should not crash, but there may be some mis-rendering. When I come up with a proper fix

[Bug 75276] Implement VGPR Register Spilling

2014-05-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #25 from darkbasic --- With si-spill-fixes-v4 Painkiller Hell & Damnation does not crash, but it still stutters alot making the game completely unplayable. What's the problem? -- You are receiving this mail because: You are the assi

[Bug 75276] Implement VGPR Register Spilling

2014-05-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #24 from darkbasic --- I forgot to say I'm using attachment 99254. -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 75276] Implement VGPR Register Spilling

2014-05-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #23 from darkbasic --- Here is tesseract with R600_DEBUG=ps,vs,gs: http://bpaste.net/show/287559/ -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment w

[Bug 75276] Implement VGPR Register Spilling

2014-05-18 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #22 from farmboy0+freedesktop at googlemail.com --- Patch v4 fixes the crash in Antichamber: LLVM triggered Diagnostic Handler: SIInstrInfo::storeRegToStackSlot - Can't spill VGPR! LLVM triggered Diagnostic Handler: SIInstrInfo::loadRe

[Bug 75276] Implement VGPR Register Spilling

2014-05-18 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Attachment #99187|0 |1 is obsolete|

[Bug 75276] Implement VGPR Register Spilling

2014-05-18 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #20 from darkbasic --- > Have you tested with the patch attached to this bug? Still not because I was late and llvm takes a long time to compile, but I will test it tomorrow. -- You are receiving this mail because: You are the assi

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #19 from farmboy0+freedesktop at googlemail.com --- Created attachment 99236 --> https://bugs.freedesktop.org/attachment.cgi?id=99236&action=edit antichamber log with r600_debug -- You are receiving this mail because: You are the a

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #18 from Tom Stellard --- (In reply to comment #14) > The v3 patch doesnt fix Antichamber's crash to desktop. > But with this patch it actually shows the VGPR messages: > With the patch applied can you run the game with R600_DEBUG=p

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #17 from Tom Stellard --- (In reply to comment #15) > Tesseract does still crash with si-spill-fixes-v4 if I set "Shadow > resolution" to "Ultra" or "Global Illumination" to "High" or "Morphological > AA" to "Ultra". Have you tested

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #16 from darkbasic --- If someone is interested here is my rebased si-spill-fixes-v4: https://github.com/darkbasic/llvm/tree/master-si-spill-fixes-v4 I will try to rebase it from time to time, you cal also find the matching compiler-

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #15 from darkbasic --- Tesseract does still crash with si-spill-fixes-v4 if I set "Shadow resolution" to "Ultra" or "Global Illumination" to "High" or "Morphological AA" to "Ultra". -- You are receiving this mail because: You are th

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #14 from farmboy0+freedesktop at googlemail.com --- The v3 patch doesnt fix Antichamber's crash to desktop. But with this patch it actually shows the VGPR messages: LLVM triggered Diagnostic Handler: SIInstrInfo::storeRegToStackSlot -

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Attachment #99186|0 |1 is obsolete|

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Attachment #99169|0 |1 is obsolete|

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added CC||freedesktop.org at inequation.

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added CC||haagch.christoph at googlemail

[Bug 75276] Implement VGPR Register Spilling

2014-05-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added CC||idd997733t at gmail.com --- Comment #9 fr

[Bug 75276] Implement VGPR Register Spilling

2014-05-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Attachment #94675|0 |1 is obsolete|

[Bug 75276] Implement VGPR Register Spilling

2014-05-13 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #7 from Christoph Haag --- Created attachment 98982 --> https://bugs.freedesktop.org/attachment.cgi?id=98982&action=edit tesseract segfault when setting morphological AA to ultra Okay, the good news is: works pretty well with your

[Bug 75276] Implement VGPR Register Spilling

2014-04-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #6 from Tom Stellard --- Updated v3 branch here: http://cgit.freedesktop.org/~tstellar/llvm/log/?h=si-spill-fixes-v3 -- You are receiving this mail because: You are the assignee for the bug. -- next part -- A

[Bug 75276] Implement VGPR Register Spilling

2014-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #5 from Tom Stellard --- Updated branch for testing: http://cgit.freedesktop.org/~tstellar/llvm/log/?h=si-spill-fixes-v2 -- You are receiving this mail because: You are the assignee for the bug. -- next part ---

[Bug 75276] Implement VGPR Register Spilling

2014-04-28 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #4 from farmboy0+freedesktop at googlemail.com --- Whom do I have to buy a beer or three to get this implemented yesterday? Tom is there anything I could do to help you along with this bug? -- You are receiving this mail because: You

[Bug 75276] Implement VGPR Register Spilling

2014-04-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #3 from Christoph Haag --- (In reply to comment #2) > Tom put up an LLVM Git branch: > http://cgit.freedesktop.org/~tstellar/llvm/log/?h=si-spill-fixes Newest mesa git needs a newer llvm than your branch: gallivm/lp_bld_debug.cpp:

[Bug 75276] Implement VGPR Register Spilling

2014-03-04 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Michel D?nzer changed: What|Removed |Added Blocks||75361 -- You are receiving this mail be

[Bug 75276] Implement VGPR Register Spilling

2014-03-04 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #2 from Michel D?nzer --- Tom put up an LLVM Git branch: http://cgit.freedesktop.org/~tstellar/llvm/log/?h=si-spill-fixes -- You are receiving this mail because: You are the assignee for the bug. -- next part ---

[Bug 75276] Implement VGPR Register Spilling

2014-02-24 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 --- Comment #1 from Tom Stellard --- Created attachment 94675 --> https://bugs.freedesktop.org/attachment.cgi?id=94675&action=edit SGPR spilling fix Some of these crashed may be caused by a bug in SGPR spilling rather than lack of VGPR spillin

[Bug 75276] Implement VGPR Register Spilling

2014-02-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Blocks||73320 -- You are receiving this mail bec

[Bug 75276] Implement VGPR Register Spilling

2014-02-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Blocks||75005 -- You are receiving this mail bec

[Bug 75276] Implement VGPR Register Spilling

2014-02-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=75276 Tom Stellard changed: What|Removed |Added Blocks||75211 -- You are receiving this mail bec