https://bugs.freedesktop.org/show_bug.cgi?id=82517
Christian K?nig changed:
What|Removed |Added
Status|RESOLVED|CLOSED
--- Comment #9 from Christian
https://bugs.freedesktop.org/show_bug.cgi?id=82517
Kai changed:
What|Removed |Added
Status|ASSIGNED|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=82517
--- Comment #7 from Christian K?nig ---
Created attachment 104563
--> https://bugs.freedesktop.org/attachment.cgi?id=104563=edit
Possible fix.
That patch does the trick for me, please test.
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https://bugs.freedesktop.org/show_bug.cgi?id=82517
Christian K?nig changed:
What|Removed |Added
Status|NEW |ASSIGNED
--- Comment #6 from
https://bugs.freedesktop.org/show_bug.cgi?id=82517
--- Comment #5 from Kai ---
Created attachment 104518
--> https://bugs.freedesktop.org/attachment.cgi?id=104518=edit
Full VDPAU trace and no crash, when a YouTube video is running in the
background
(In reply to comment #4)
> (In reply to
https://bugs.freedesktop.org/show_bug.cgi?id=82517
--- Comment #4 from Christian K?nig ---
(In reply to comment #3)
> Created attachment 104514 [details]
> VDPAU_TRACE of the crash.
That log doesn't seems to be complete, it ends in the middle of tracing a
vdp_decoder_render call.
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https://bugs.freedesktop.org/show_bug.cgi?id=82517
--- Comment #3 from Kai ---
Created attachment 104514
--> https://bugs.freedesktop.org/attachment.cgi?id=104514=edit
VDPAU_TRACE of the crash.
(In reply to comment #2)
> Can you try setting VDPAU_TRACE and VDPAU_TRACE_FILE and get me the
https://bugs.freedesktop.org/show_bug.cgi?id=82517
--- Comment #2 from Christian K?nig ---
Can you try setting VDPAU_TRACE and VDPAU_TRACE_FILE and get me the order in
which flash calls those functions?
That just sounds like flash wants to use a decoder after destroying it and we
don't handle
https://bugs.freedesktop.org/show_bug.cgi?id=82517
--- Comment #1 from Kai ---
Oh, I just found another way to trigger this: open any past broadcast on Twitch
with a "t" URL parameter, ie. t=3h03m48s, appended. Apparently
vlVdpDecoderDestroy get's called from Flash before jumping to the target