[Intel-gfx] [PATCH 04/12] drm: Add structures for querying color capabilities

2015-07-03 Thread Ville Syrjälä
On Fri, Jul 03, 2015 at 11:28:41AM +0100, Damien Lespiau wrote:
> On Fri, Jul 03, 2015 at 08:41:31AM +0200, Daniel Vetter wrote:
> > > Yeah. My first idea for the gamma stuff was that we'd simply have the
> > > blob property for the data, and then a separate enum property which
> > > decides how we interpret the blob contents. The default for the enum
> > > would be the 8bpc/256 entries thing always, but the other values could
> > > be potentially hardware specific. Obviously this would limit the use of
> > > the fancier modes to the atomic API since you'd need to configure both
> > > the blob and enum at the same time. But I don't see why we shouldn't
> > > be allowed to rely on atomic from now on.
> > 
> > Yeah, enum+blob is what I like too. We can do one gamma table format enum
> > in drm core. And drivers can then create it with just the enum values they
> > actually support, similar to how we have rotation/mirror defines for
> > everything, but the driver doesn't necessarily support it all. And the
> > enum would fully encode everything there is to know about a layout, i.e.
> > including excat precision and stuff like the 1025th/513th additional entry
> > we have in some intel gamma tables.
> 
> I'm assuming you're still talking about 3 separate properties though?
> pre-csc lut, csc, post-csc lut?

For CHV that would seem to fit since the pre and post gamma have
different size and precision. Although I suppose we could stuff it
in one blob if needed. Hmm. Actually I think you can even enable both
GGM and the old gamma unit at the same time, but maybe we should just
decice that it's going too far and not provide the option for that.

And we'd need to consider the CGM CSC vs. VLV wide gamut CSC too.
The pipe looks something like this:
"cgm degamma -> cgm csc -> cgm gamma -> wide gamut CSC -> pipe gamma"
So just pre and post csc gammas aren't going to cut it if we want to
expoe it all. But if we decice to not expose the wide gamut csc, then
we should be able to use either the cgm gamma or the pipe gamma as
the post-csc gamma.

Another thing which is unclear at this point is whether the plane
control register gamma bit can be used to bypass the CGM
gamma/degamma on a per plane basis, or if the bit only affects the
pipe gamma.

VLV is easier since it just has the wide gamut csc and pipe gamma
after it, and older gmch platforms have no csc unit.

For ILK+ we can choose to position the gamma before or after the csc,
or we can do the split gamma on IVB+. So from hardware POV it's
just a single table, but I suppose we could expose it as two blobs to
be a bit more compatible with CHV if we use two blobs there.

I tried to enumerate all the different gamma modes we have and came up
with the following list:
- 0.8 x 256 legacy gamma
- 0.10 and 6bit slope x 128 gen2/3 10bit interpolated gamma
- 0.16 x 128 + 1.16 x 1 gen4/g4x/vlv/chv 10bit interpolated 
gamma
- 0.14 x 65 chv interpolated gcm degamma
- 0.10 x 257chv interpolated gcm gamma
- 0.10 x 1024   ilk/snb 10bit gamma
- 0.16 x 512 + 1.16 x 1 ilk/snb 12bit interpolated gamma
- 0.10 x 1024 + 3.16 x 1ivb+ 10bit gamma
- 0.10 x 512  + 3.16 x 1ivb+ split gamma before csc
- 0.10 x 512ivb+ split gamma after csc
- 0.16 x 512 + 1.16 x 1 + 3.16 x 1  ivb+ 12bit interpolated gamma

I hope I didn't forget anyting. Also looks like in the future we'll get
yet another extra entry for the higher precision modes.

So if we have two blobs, would we also want two enums? In that case we'd
also need some kind of "bypass" or "disabled" enum value. But with two
enums coming up with supported combinations might become a bit hairy.
If we'd instead go with a single enum I suppose we'd need to have
pre-csc and post-csc variants of all the non-split modes for ilk+.

-- 
Ville Syrjälä
Intel OTC


[Intel-gfx] [PATCH 04/12] drm: Add structures for querying color capabilities

2015-07-03 Thread Damien Lespiau
On Fri, Jul 03, 2015 at 08:41:31AM +0200, Daniel Vetter wrote:
> > Yeah. My first idea for the gamma stuff was that we'd simply have the
> > blob property for the data, and then a separate enum property which
> > decides how we interpret the blob contents. The default for the enum
> > would be the 8bpc/256 entries thing always, but the other values could
> > be potentially hardware specific. Obviously this would limit the use of
> > the fancier modes to the atomic API since you'd need to configure both
> > the blob and enum at the same time. But I don't see why we shouldn't
> > be allowed to rely on atomic from now on.
> 
> Yeah, enum+blob is what I like too. We can do one gamma table format enum
> in drm core. And drivers can then create it with just the enum values they
> actually support, similar to how we have rotation/mirror defines for
> everything, but the driver doesn't necessarily support it all. And the
> enum would fully encode everything there is to know about a layout, i.e.
> including excat precision and stuff like the 1025th/513th additional entry
> we have in some intel gamma tables.

I'm assuming you're still talking about 3 separate properties though?
pre-csc lut, csc, post-csc lut?

-- 
Damien



[Intel-gfx] [PATCH 04/12] drm: Add structures for querying color capabilities

2015-07-03 Thread Daniel Vetter
On Thu, Jul 02, 2015 at 08:04:40PM +0300, Ville Syrjälä wrote:
> On Thu, Jul 02, 2015 at 05:45:32PM +0100, Damien Lespiau wrote:
> > On Thu, Jul 02, 2015 at 05:20:45PM +0100, Damien Lespiau wrote:
> > > On Wed, Jul 01, 2015 at 09:18:14PM +0530, Kausal Malladi wrote:
> > > > From: Kausal Malladi 
> > > > 
> > > > The DRM color management framework is targeting various hardware
> > > > platforms and drivers. Different platforms can have different color
> > > > correction and enhancement capabilities.
> > > > 
> > > > A commom user space application can query these capabilities using the
> > > > DRM property interface. Each driver can fill this property with its
> > > > platform's color capabilities.
> > > > 
> > > > This patch adds new structures in DRM layer for querying color
> > > > capabilities. These structures will be used by all user space
> > > > agents to configure appropriate color configurations.
> > > 
> > > As I indicated before, I don't think we should go for a full fledged 
> > > query API, because, I don't believe we can ever make it good enough to 
> > > cover future hardware (and probably not today's hardware across 
> > > vendors). 
> > >  
> > > These kinds of query APIs have been frown upon in the past for that 
> > > exact reason. 
> > >  
> > > - Accept configurations that are mostly likely to be working across 
> > > vendors 
> > > (256 enties for 8 bits) That should be enough for basic functionality. 
> > >  
> > > - To support things that are really hw specific: make sure the kernel API 
> > > can 
> > > accept those, put the hw specific knowledge into a user-space HAL where 
> > > APIs 
> > > can evolve. What you're trying to do here with queries about per-platform 
> > > details can go into userspace and still have a generic compositor code 
> > > using 
> > > those limits. Let's just not put the limits into the kernel API, we won't 
> > > be 
> > > able to get it right. 
> > >  
> > > Now maybe there's a middle ground and we can expose basic limits. In this 
> > > case, 
> > > maybe a list of supported LUT sizes, but the sampling details don't 
> > > belong to a 
> > > kernel interface IMHO. I'm even hesitant putting the hw precision at that 
> > > level. 
> > 
> > To re-iterate the point with actual examples, the proposed query API
> > doesn't seem to handle things we'd want to know today:
> > 
> > - What are the extra values are coding for. eg. for 8 bits, the values
> >   after index 255 are special and we have no description for those. (and
> >   it can get fiddly to describe them, you may want to add the type of
> >   interpolation for instance).
> > - How to you represent capabilities across hardware unit. Eg. split
> >   gamma lowering the number of LUT entries.
> > 
> > That somewhat demonstrates my point I think. We won't be able to get the
> > query API right.
> 
> Yeah. My first idea for the gamma stuff was that we'd simply have the
> blob property for the data, and then a separate enum property which
> decides how we interpret the blob contents. The default for the enum
> would be the 8bpc/256 entries thing always, but the other values could
> be potentially hardware specific. Obviously this would limit the use of
> the fancier modes to the atomic API since you'd need to configure both
> the blob and enum at the same time. But I don't see why we shouldn't
> be allowed to rely on atomic from now on.

Yeah, enum+blob is what I like too. We can do one gamma table format enum
in drm core. And drivers can then create it with just the enum values they
actually support, similar to how we have rotation/mirror defines for
everything, but the driver doesn't necessarily support it all. And the
enum would fully encode everything there is to know about a layout, i.e.
including excat precision and stuff like the 1025th/513th additional entry
we have in some intel gamma tables.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


[Intel-gfx] [PATCH 04/12] drm: Add structures for querying color capabilities

2015-07-02 Thread Ville Syrjälä
On Thu, Jul 02, 2015 at 05:45:32PM +0100, Damien Lespiau wrote:
> On Thu, Jul 02, 2015 at 05:20:45PM +0100, Damien Lespiau wrote:
> > On Wed, Jul 01, 2015 at 09:18:14PM +0530, Kausal Malladi wrote:
> > > From: Kausal Malladi 
> > > 
> > > The DRM color management framework is targeting various hardware
> > > platforms and drivers. Different platforms can have different color
> > > correction and enhancement capabilities.
> > > 
> > > A commom user space application can query these capabilities using the
> > > DRM property interface. Each driver can fill this property with its
> > > platform's color capabilities.
> > > 
> > > This patch adds new structures in DRM layer for querying color
> > > capabilities. These structures will be used by all user space
> > > agents to configure appropriate color configurations.
> > 
> > As I indicated before, I don't think we should go for a full fledged 
> > query API, because, I don't believe we can ever make it good enough to 
> > cover future hardware (and probably not today's hardware across 
> > vendors). 
> >  
> > These kinds of query APIs have been frown upon in the past for that 
> > exact reason. 
> >  
> > - Accept configurations that are mostly likely to be working across vendors 
> > (256 enties for 8 bits) That should be enough for basic functionality. 
> >  
> > - To support things that are really hw specific: make sure the kernel API 
> > can 
> > accept those, put the hw specific knowledge into a user-space HAL where 
> > APIs 
> > can evolve. What you're trying to do here with queries about per-platform 
> > details can go into userspace and still have a generic compositor code 
> > using 
> > those limits. Let's just not put the limits into the kernel API, we won't 
> > be 
> > able to get it right. 
> >  
> > Now maybe there's a middle ground and we can expose basic limits. In this 
> > case, 
> > maybe a list of supported LUT sizes, but the sampling details don't belong 
> > to a 
> > kernel interface IMHO. I'm even hesitant putting the hw precision at that 
> > level. 
> 
> To re-iterate the point with actual examples, the proposed query API
> doesn't seem to handle things we'd want to know today:
> 
> - What are the extra values are coding for. eg. for 8 bits, the values
>   after index 255 are special and we have no description for those. (and
>   it can get fiddly to describe them, you may want to add the type of
>   interpolation for instance).
> - How to you represent capabilities across hardware unit. Eg. split
>   gamma lowering the number of LUT entries.
> 
> That somewhat demonstrates my point I think. We won't be able to get the
> query API right.

Yeah. My first idea for the gamma stuff was that we'd simply have the
blob property for the data, and then a separate enum property which
decides how we interpret the blob contents. The default for the enum
would be the 8bpc/256 entries thing always, but the other values could
be potentially hardware specific. Obviously this would limit the use of
the fancier modes to the atomic API since you'd need to configure both
the blob and enum at the same time. But I don't see why we shouldn't
be allowed to rely on atomic from now on.

Well, I guess we could allow the user to change just the enum if the
expected blob size will match what was already provided, although
thinking up a valid use case for this is a bit hard :)

-- 
Ville Syrjälä
Intel OTC


[Intel-gfx] [PATCH 04/12] drm: Add structures for querying color capabilities

2015-07-02 Thread Damien Lespiau
On Thu, Jul 02, 2015 at 05:20:45PM +0100, Damien Lespiau wrote:
> On Wed, Jul 01, 2015 at 09:18:14PM +0530, Kausal Malladi wrote:
> > From: Kausal Malladi 
> > 
> > The DRM color management framework is targeting various hardware
> > platforms and drivers. Different platforms can have different color
> > correction and enhancement capabilities.
> > 
> > A commom user space application can query these capabilities using the
> > DRM property interface. Each driver can fill this property with its
> > platform's color capabilities.
> > 
> > This patch adds new structures in DRM layer for querying color
> > capabilities. These structures will be used by all user space
> > agents to configure appropriate color configurations.
> 
> As I indicated before, I don't think we should go for a full fledged 
> query API, because, I don't believe we can ever make it good enough to 
> cover future hardware (and probably not today's hardware across 
> vendors). 
>  
> These kinds of query APIs have been frown upon in the past for that 
> exact reason. 
>  
> - Accept configurations that are mostly likely to be working across vendors 
> (256 enties for 8 bits) That should be enough for basic functionality. 
>  
> - To support things that are really hw specific: make sure the kernel API can 
> accept those, put the hw specific knowledge into a user-space HAL where APIs 
> can evolve. What you're trying to do here with queries about per-platform 
> details can go into userspace and still have a generic compositor code using 
> those limits. Let's just not put the limits into the kernel API, we won't be 
> able to get it right. 
>  
> Now maybe there's a middle ground and we can expose basic limits. In this 
> case, 
> maybe a list of supported LUT sizes, but the sampling details don't belong to 
> a 
> kernel interface IMHO. I'm even hesitant putting the hw precision at that 
> level. 

To re-iterate the point with actual examples, the proposed query API
doesn't seem to handle things we'd want to know today:

- What are the extra values are coding for. eg. for 8 bits, the values
  after index 255 are special and we have no description for those. (and
  it can get fiddly to describe them, you may want to add the type of
  interpolation for instance).
- How to you represent capabilities across hardware unit. Eg. split
  gamma lowering the number of LUT entries.

That somewhat demonstrates my point I think. We won't be able to get the
query API right.

-- 
Damien