[PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-26 Thread Egbert Eich
Dave Airlie writes: > On Thu, Oct 25, 2012 at 3:07 AM, Alex Deucher > wrote: > > On Wed, Oct 24, 2012 at 12:33 PM, Egbert Eich wrote: > >> The Radeon driver reduces the framebuffer resolution to 8bpp if > >> a device with less than 32 Mb VRAM is found. This causes the > >> framebuffer to r

Re: [PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-25 Thread Egbert Eich
Dave Airlie writes: > On Thu, Oct 25, 2012 at 3:07 AM, Alex Deucher wrote: > > On Wed, Oct 24, 2012 at 12:33 PM, Egbert Eich wrote: > >> The Radeon driver reduces the framebuffer resolution to 8bpp if > >> a device with less than 32 Mb VRAM is found. This causes the > >> framebuffer to run i

[PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-25 Thread Michel Dänzer
On Mit, 2012-10-24 at 18:33 +0200, Egbert Eich wrote: > The Radeon driver reduces the framebuffer resolution to 8bpp if > a device with less than 32 Mb VRAM is found. This causes the > framebuffer to run in 8 bit paletted mode. For a text console this > is not an issue as 256 different colors is m

[PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-25 Thread Dave Airlie
On Thu, Oct 25, 2012 at 3:07 AM, Alex Deucher wrote: > On Wed, Oct 24, 2012 at 12:33 PM, Egbert Eich wrote: >> The Radeon driver reduces the framebuffer resolution to 8bpp if >> a device with less than 32 Mb VRAM is found. This causes the >> framebuffer to run in 8 bit paletted mode. For a text c

Re: [PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-25 Thread Michel Dänzer
On Mit, 2012-10-24 at 18:33 +0200, Egbert Eich wrote: > The Radeon driver reduces the framebuffer resolution to 8bpp if > a device with less than 32 Mb VRAM is found. This causes the > framebuffer to run in 8 bit paletted mode. For a text console this > is not an issue as 256 different colors is m

[PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-24 Thread Egbert Eich
The Radeon driver reduces the framebuffer resolution to 8bpp if a device with less than 32 Mb VRAM is found. This causes the framebuffer to run in 8 bit paletted mode. For a text console this is not an issue as 256 different colors is more than one gets on a VGA text console. It is done to give X m

Re: [PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-24 Thread Dave Airlie
On Thu, Oct 25, 2012 at 3:07 AM, Alex Deucher wrote: > On Wed, Oct 24, 2012 at 12:33 PM, Egbert Eich wrote: >> The Radeon driver reduces the framebuffer resolution to 8bpp if >> a device with less than 32 Mb VRAM is found. This causes the >> framebuffer to run in 8 bit paletted mode. For a text c

[PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-24 Thread Alex Deucher
On Wed, Oct 24, 2012 at 12:33 PM, Egbert Eich wrote: > The Radeon driver reduces the framebuffer resolution to 8bpp if > a device with less than 32 Mb VRAM is found. This causes the > framebuffer to run in 8 bit paletted mode. For a text console this > is not an issue as 256 different colors is mo

Re: [PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-24 Thread Alex Deucher
On Wed, Oct 24, 2012 at 12:33 PM, Egbert Eich wrote: > The Radeon driver reduces the framebuffer resolution to 8bpp if > a device with less than 32 Mb VRAM is found. This causes the > framebuffer to run in 8 bit paletted mode. For a text console this > is not an issue as 256 different colors is mo

[PATCH] DRM/Radeon: Set depth on low mem Radeon cards to 16 instead of 8.

2012-10-24 Thread Egbert Eich
The Radeon driver reduces the framebuffer resolution to 8bpp if a device with less than 32 Mb VRAM is found. This causes the framebuffer to run in 8 bit paletted mode. For a text console this is not an issue as 256 different colors is more than one gets on a VGA text console. It is done to give X m