We should get drvdata from struct device directly. Going via
platform_device is an unneeded step back and forth.

Signed-off-by: Wolfram Sang <wsa+rene...@sang-engineering.com>
---

Build tested only. buildbot is happy. Please apply individually.

 drivers/gpu/drm/msm/adreno/adreno_device.c | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/adreno_device.c 
b/drivers/gpu/drm/msm/adreno/adreno_device.c
index 8e0cb161754b..125c115c7ab4 100644
--- a/drivers/gpu/drm/msm/adreno/adreno_device.c
+++ b/drivers/gpu/drm/msm/adreno/adreno_device.c
@@ -301,16 +301,14 @@ static const struct of_device_id dt_match[] = {
 #ifdef CONFIG_PM
 static int adreno_resume(struct device *dev)
 {
-       struct platform_device *pdev = to_platform_device(dev);
-       struct msm_gpu *gpu = platform_get_drvdata(pdev);
+       struct msm_gpu *gpu = dev_get_drvdata(dev);
 
        return gpu->funcs->pm_resume(gpu);
 }
 
 static int adreno_suspend(struct device *dev)
 {
-       struct platform_device *pdev = to_platform_device(dev);
-       struct msm_gpu *gpu = platform_get_drvdata(pdev);
+       struct msm_gpu *gpu = dev_get_drvdata(dev);
 
        return gpu->funcs->pm_suspend(gpu);
 }
-- 
2.11.0

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