On Tue, Nov 1, 2022 at 12:54 PM Akhil P Oommen wrote:
>
> On 11/1/2022 4:24 AM, Rob Clark wrote:
> > From: Rob Clark
> >
> > If the hangcheck timer expires, check if the fw's position in the
> > cmdstream has advanced (changed) since last timer expiration, and
> > allow it up to three additional
On 11/1/2022 4:24 AM, Rob Clark wrote:
From: Rob Clark
If the hangcheck timer expires, check if the fw's position in the
cmdstream has advanced (changed) since last timer expiration, and
allow it up to three additional "extensions" to it's alotted time.
The intention is to continue to catch
From: Rob Clark
If the hangcheck timer expires, check if the fw's position in the
cmdstream has advanced (changed) since last timer expiration, and
allow it up to three additional "extensions" to it's alotted time.
The intention is to continue to catch "shader stuck in a loop" type
hangs