Re: [PATCH 2/2] drm/msm: Hangcheck progress detection

2022-11-01 Thread Rob Clark
On Tue, Nov 1, 2022 at 12:54 PM Akhil P Oommen wrote: > > On 11/1/2022 4:24 AM, Rob Clark wrote: > > From: Rob Clark > > > > If the hangcheck timer expires, check if the fw's position in the > > cmdstream has advanced (changed) since last timer expiration, and > > allow it up to three additional

Re: [PATCH 2/2] drm/msm: Hangcheck progress detection

2022-11-01 Thread Akhil P Oommen
On 11/1/2022 4:24 AM, Rob Clark wrote: From: Rob Clark If the hangcheck timer expires, check if the fw's position in the cmdstream has advanced (changed) since last timer expiration, and allow it up to three additional "extensions" to it's alotted time. The intention is to continue to catch

[PATCH 2/2] drm/msm: Hangcheck progress detection

2022-10-31 Thread Rob Clark
From: Rob Clark If the hangcheck timer expires, check if the fw's position in the cmdstream has advanced (changed) since last timer expiration, and allow it up to three additional "extensions" to it's alotted time. The intention is to continue to catch "shader stuck in a loop" type hangs