Hi,
On Mon, Feb 13, 2017 at 04:45:33PM +0200, Ville Syrjälä wrote:
> On Mon, Feb 13, 2017 at 11:35:18AM +0100, Maxime Ripard wrote:
> > Hi Ville,
> >
> > On Fri, Feb 10, 2017 at 04:06:05PM +0200, Ville Syrjälä wrote:
> > > On Thu, Feb 02, 2017 at 11:31:57AM +0100, Maxime Ripard wrote:
> > > >
On Mon, Feb 13, 2017 at 11:35:18AM +0100, Maxime Ripard wrote:
> Hi Ville,
>
> On Fri, Feb 10, 2017 at 04:06:05PM +0200, Ville Syrjälä wrote:
> > On Thu, Feb 02, 2017 at 11:31:57AM +0100, Maxime Ripard wrote:
> > > From: Stefan Christ
> > >
> > > Implement legacy framebuffer
Hi Ville,
On Fri, Feb 10, 2017 at 04:06:05PM +0200, Ville Syrjälä wrote:
> On Thu, Feb 02, 2017 at 11:31:57AM +0100, Maxime Ripard wrote:
> > From: Stefan Christ
> >
> > Implement legacy framebuffer ioctl FBIO_WAITFORVSYNC in the generic
> > framebuffer emulation driver.
On Thu, Feb 02, 2017 at 11:31:57AM +0100, Maxime Ripard wrote:
> From: Stefan Christ
>
> Implement legacy framebuffer ioctl FBIO_WAITFORVSYNC in the generic
> framebuffer emulation driver. Legacy framebuffer users like non kms/drm
> based OpenGL(ES)/EGL implementations may
On Thu, Feb 09, 2017 at 05:38:26PM +, Daniel Stone wrote:
> Hi,
>
> On 9 February 2017 at 17:01, Daniel Vetter wrote:
> > On Thu, Feb 02, 2017 at 11:31:57AM +0100, Maxime Ripard wrote:
> >> +int drm_fb_helper_ioctl(struct fb_info *info, unsigned int cmd, unsigned
> >> long
Hi,
On 9 February 2017 at 17:01, Daniel Vetter wrote:
> On Thu, Feb 02, 2017 at 11:31:57AM +0100, Maxime Ripard wrote:
>> +int drm_fb_helper_ioctl(struct fb_info *info, unsigned int cmd, unsigned
>> long arg)
>> +{
>> + struct drm_fb_helper *fb_helper = info->par;
>> +
On Thu, Feb 02, 2017 at 11:31:57AM +0100, Maxime Ripard wrote:
> From: Stefan Christ
>
> Implement legacy framebuffer ioctl FBIO_WAITFORVSYNC in the generic
> framebuffer emulation driver. Legacy framebuffer users like non kms/drm
> based OpenGL(ES)/EGL implementations may
From: Stefan Christ
Implement legacy framebuffer ioctl FBIO_WAITFORVSYNC in the generic
framebuffer emulation driver. Legacy framebuffer users like non kms/drm
based OpenGL(ES)/EGL implementations may require the ioctl to
synchronize drawing or buffer flip for double