Dear Mike,
I have to remarks that unfortunately will not give a solution.
Am Mittwoch, den 09.05.2012, 20:17 -0500 schrieb Mike Mestnik:
> I found a rendering error in Diablo III, in a well there ground is
> covered in water and it's all red and flickers.
>
>
Dear Mike,
I have to remarks that unfortunately will not give a solution.
Am Mittwoch, den 09.05.2012, 20:17 -0500 schrieb Mike Mestnik:
I found a rendering error in Diablo III, in a well there ground is
covered in water and it's all red and flickers.
I found a rendering error in Diablo III, in a well there ground is
covered in water and it's all red and flickers.
http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G,
234665296 Bytes compressed ~234M.
EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded -
I found a rendering error in Diablo III, in a well there ground is
covered in water and it's all red and flickers.
http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G,
234665296 Bytes compressed ~234M.
EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded -