r600: In Diablo III when the ground is covered in water, it's all messed-up.

2012-05-10 Thread Paul Menzel
Dear Mike, I have to remarks that unfortunately will not give a solution. Am Mittwoch, den 09.05.2012, 20:17 -0500 schrieb Mike Mestnik: > I found a rendering error in Diablo III, in a well there ground is > covered in water and it's all red and flickers. > >

Re: r600: In Diablo III when the ground is covered in water, it's all messed-up.

2012-05-10 Thread Paul Menzel
Dear Mike, I have to remarks that unfortunately will not give a solution. Am Mittwoch, den 09.05.2012, 20:17 -0500 schrieb Mike Mestnik: I found a rendering error in Diablo III, in a well there ground is covered in water and it's all red and flickers.

In Diablo III when the ground is covered in water, it's all messed-up.

2012-05-09 Thread Mike Mestnik
I found a rendering error in Diablo III, in a well there ground is covered in water and it's all red and flickers. http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G, 234665296 Bytes compressed ~234M. EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded -

In Diablo III when the ground is covered in water, it's all messed-up.

2012-05-09 Thread Mike Mestnik
I found a rendering error in Diablo III, in a well there ground is covered in water and it's all red and flickers. http://c566453.r53.cf2.rackcdn.com/DiabloIII-well-wine-preloader.trace.xz 3.5G, 234665296 Bytes compressed ~234M. EE r600_shader.c:1605 r600_shader_from_tgsi - GPR limit exceeded -