[EMAIL PROTECTED] wrote:
>
> So what do the DRI folks think about this? Or is there no time to think
> of this right now?
I've been wanting to add this for a while. However, it's below things
like improving stability and performance in all our drivers on my todo
list, so I don't think I'm goin
I think i saw this mentioned once, but i am not so certain, but are there
any thoughts or possibilities that the DRI project will get those cute (and
man!, so helpful) little performance/debug/whatever you want to call them
boxes on the top left of the screen ?(we could also use 1bit graf
Curious, but is that image up to date or have things changed any since
its inception?
and can someone tell me a little more about the GXlib module under the
Indirect Rendering module? (it's listed next to the Xlib module)
thx
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On Mon, Apr 09, 2001 at 01:36:26PM -0700, Frank Worsley wrote:
> I've put together a readme file for the installation script. It's already on
> the webpage, but I've also included it below.
>
Thanks Frank,
I've just made some modifications to this and also put up a first cut at
a new 'DRIsetup'
I've put together a readme file for the installation script. It's already on
the webpage, but I've also included it below.
- Frank
DRI INSTALLATION SCRIPT README FILE
By Frank Worsley <[EMAIL PROTECTED]>
CONTENTS
1. Introduction
2. Installation
2.1 Basic Inst
On Mon, Apr 09, 2001 at 12:24:52PM +0200, Stefan Lange wrote:
> mtrr: detected mtrr type: Intel
> ...
> ...
> this is probably not related to your problems, but I'm just wondering why your mtrr
>is detected as `type: Intel'
> is that the usual behaviour for AMD Durons?
I believe so. I actually
Title:
from your dmesg:
...
...
CPU0
mtrr: v1.40 (20010327) Richard Gooch ([EMAIL PROTECTED])
mtrr: detected mtrr type: Intel
PCI: PCI BIOS revision 2.10 entry at 0xfb430, last bus=1
...
...
this is probably not related to your problems, but I'm just wondering why your mtrr is
detected as `type: Intel'
I just grabbed the latest r128 binary package from the ftp. Kernel module
version 2.1.6 20010405.
Quake 3 runs a lot better for me now, no more severe jumpiness with the
mouse (main menu and in game). At 640x480 with highest quality settings I
get ~70fps now and it is very playable. At 800x600 an