Re: [Dri-devel] g200 texture upload problems

2001-04-25 Thread ralf willenbacher
Bill Currie wrote: On Mon, Apr 16, 2001 at 11:50:13PM -0600, Bill Currie wrote: I am attempting to trunk cvs dri with my g200 but I'm running into a problem with all gl apps that use textures (the demos that don't use textures (afaict) work just fine). It seems that the texture heap is

[Dri-devel] FreeBSD DRI stuff.

2001-04-25 Thread Stephen Hocking
Alan, Eric Anholt ([EMAIL PROTECTED]) has been doing some work on this, I sent him a G400 to help out. Stephen -- The views expressed above are not those of PGS Tensor. We've heard that a million monkeys at a million keyboards could produce the Complete Works of

[Dri-devel] Re: FreeBSD DRI stuff.

2001-04-25 Thread Alan Hourihane
Thanks. I'm just about to create a new branch to commit my work and merge in what I can from this. Alan. On Tue, Apr 24, 2001 at 02:46:42PM -0500, Stephen Hocking wrote: Alan, Eric Anholt ([EMAIL PROTECTED]) has been doing some work on this, I sent him a G400 to help out.

Re: [Dri-devel] Linux Alpha Packages Online

2001-04-25 Thread Alan Hourihane
On Tue, Apr 24, 2001 at 03:16:26PM -0700, Daryll Strauss wrote: On Tue, Apr 24, 2001 at 10:56:35PM +0100, Alan Hourihane wrote: On Mon, Apr 23, 2001 at 12:25:48PM +0100, Alan Hourihane wrote: I expect to have Alpha Linux packages online too, within the week. Alpha (compiled with

Re: [Dri-devel] g200 texture upload problems

2001-04-25 Thread Gareth Hughes
ralf willenbacher wrote: you are running out of video memory. the mga driver needs frontbuffer, backbuffer, depthbuffer (16bit) and reserves one screen for XAA. thus you end up with ~400kb of texture memory which isnt enough .. either reduce your resolution ( naa.. : ) or take a look at

[Dri-devel] Control over buffer sizes

2001-04-25 Thread Philip Willoughby
I have an ATI radeon 32 Mb DDR card, which now works brilliantly (all it needed was a new BIOS for my motherboard...). I am using AGP 4x and an aperture size of 128 Mb. Currently the X server seems to allocate 1Mb for vertex buffers and almost all the rest for textures. The only problem with

Re: [Dri-devel] mesa-3-5-branch do not compile

2001-04-25 Thread Brian Paul
Dieter Nützel wrote: Sorry that I botther you and yes I know it IS under development but I will try it on my V5 because I found some glitches in the trunk (more on this tomorrow). Which configuration are you using? The old style or some configure stuff? Mesa-3.5 is there and I have the

Re: [Dri-devel] DRM Questions (mga)

2001-04-25 Thread Jeff Hartmann
Fred Black wrote: Hello everyone, I've been reading about how drm works and going through some code. To understand the whole thing I'm trying a couple of stuff. But I now need some help. I'm trying to find a way for sending some intructions through bus mastering. I understand

Re: [Dri-devel] DRM Questions (mga)

2001-04-25 Thread Karl Lessard
Jeff Hartmann wrote: Fred Black wrote: Hello everyone, I've been reading about how drm works and going through some code. To understand the whole thing I'm trying a couple of stuff. But I now need some help. I'm trying to find a way for sending some intructions through bus

Re: [Dri-devel] DRM Questions (mga)

2001-04-25 Thread Fred Black
From: Jeff Hartmann [EMAIL PROTECTED] To: Fred Black [EMAIL PROTECTED] CC: [EMAIL PROTECTED] Subject: Re: [Dri-devel] DRM Questions (mga) Date: Wed, 25 Apr 2001 13:37:48 -0600 Fred Black wrote: Hello everyone, I've been reading about how drm works and going through some code. To understand