On 1/5/06, Benjamin Herrenschmidt [EMAIL PROTECTED] wrote:
On Thu, 2006-01-05 at 02:30 +0100, Jerome Glisse wrote:
On 1/5/06, Jon [EMAIL PROTECTED] wrote:
I have a ATI AIW Radeon 9800 Pro (r350), I'm getting plenty of freezing
with r300 DRI module. I tried Quake3 (wont get past beginning
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=5148
--- Additional Comments From [EMAIL PROTECTED] 2006-01-05 21:04 ---
On Thu, 2006-01-05 at 11:05 +0100, Jerome Glisse wrote:
On 1/5/06, Benjamin Herrenschmidt [EMAIL PROTECTED] wrote:
On Thu, 2006-01-05 at 02:30 +0100, Jerome Glisse wrote:
On 1/5/06, Jon [EMAIL PROTECTED] wrote:
I have a ATI AIW Radeon 9800 Pro (r350), I'm getting plenty of freezing
Aapo Tahkola wrote:
On Wed, 04 Jan 2006 21:07:41 -0400
Jon [EMAIL PROTECTED] wrote:
I have a ATI AIW Radeon 9800 Pro (r350), I'm getting plenty of freezing
with r300 DRI module. I tried Quake3 (wont get past beginning of opening
game video, locks computer solid) and Xmoto (lasts for a few
Anish Mistry wrote:
On Wednesday 04 January 2006 10:05 pm, khaqq wrote:
On Thu, 5 Jan 2006 04:51:31 +
Aapo Tahkola [EMAIL PROTECTED] wrote:
On Wed, 04 Jan 2006 21:07:41 -0400
Jon [EMAIL PROTECTED] wrote:
I have a ATI AIW Radeon 9800 Pro (r350), I'm getting plenty of
On Thu, 2006-01-05 at 06:09 -0500, Adam K Kirchhoff wrote:
[...] it might make sense to have the server
automatically disable 3D on those cards unless the users specifies an
option (EnableUnstableDRIon9800Hardware) in their xorg.conf file.
Agreed, except that IMHO it should be the standard
Michel Dänzer wrote:
On Thu, 2006-01-05 at 06:09 -0500, Adam K Kirchhoff wrote:
[...] it might make sense to have the server
automatically disable 3D on those cards unless the users specifies an
option (EnableUnstableDRIon9800Hardware) in their xorg.conf file.
Agreed, except that
On 1/5/06, Adam K Kirchhoff [EMAIL PROTECTED] wrote:
I don't know if that'll help at all in this case since it (currently)
doesn't have a port of the kernel module and doesn't support any 3D
functionality. I'm guessing that it probably won't initialize the card
properly, though I could be
Hello, again i'm sending this email, because i have a particular error, in my
system. It only happens with one game in particular, Icculus Quake2, all
others seem to work fine (Enemy Territory, Tuxracer)
My problem is this one
LIBGL_DEBUG=verbose quake2
Quake 2 -- Version 3.21+r0.16
Added
Please do not reply to this email: if you want to comment on the bug, go to
the URL shown below and enter yourcomments there.
https://bugs.freedesktop.org/show_bug.cgi?id=5339
--- Additional Comments From [EMAIL PROTECTED] 2006-01-06 02:23 ---
Pedro Maia wrote:
Hello, again i'm sending this email, because i have a particular error, in my
system. It only happens with one game in particular, Icculus Quake2, all
others seem to work fine (Enemy Territory, Tuxracer)
My problem is this one
LIBGL_DEBUG=verbose quake2
libGL:
On Thu, 2006-01-05 at 00:27 +0100, Svante Signell wrote:
On Wed, 2006-01-04 at 23:09 +, Dave Airlie wrote:
Dave Airlie: Can we get those DRM changes pushed into 2.6.15 or is it
too late for that
...
Is it possible to make a patch to add to the DRM module for kernels
2.6.14 and
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