On Wednesday 26 April 2006 10:14, Rune Petersen wrote:
> Hi,
>
> Since the 12 of April there has been a change that causes Quake 3 and
> Doom 3 (demo)not to exit properly.
>
> Quake 3 locks up the system, and Doom 3 does a double fault.
>
> The suspect as I see it is:
> "Ensure all GART allocations
Michael Schreckenbauer wrote:
Hello,
Am Mittwoch, 26. April 2006 17:02 schrieb Stephane Marchesin:
Paul Wise wrote:
Hi all,
I'm wondering how nouveau relates to this free nvidia 3D driver for
beos. Perhaps you could use code from it? I think it is utah-glx
related.
http://be-hold.blogs
Hello,
Am Mittwoch, 26. April 2006 17:02 schrieb Stephane Marchesin:
> Paul Wise wrote:
> > Hi all,
> > I'm wondering how nouveau relates to this free nvidia 3D driver for
> > beos. Perhaps you could use code from it? I think it is utah-glx
> > related.
> > http://be-hold.blogspot.com/
> Hi,
> Yes
Paul Wise wrote:
Hi all,
[I'm not subscribed, please CC me]
I'm wondering how nouveau relates to this free nvidia 3D driver for
beos. Perhaps you could use code from it? I think it is utah-glx
related.
http://be-hold.blogspot.com/
Hi,
Yes, we know about that 3D driver. I'm in contact wit
Hi,
Since the 12 of April there has been a change that causes Quake 3 and
Doom 3 (demo)not to exit properly.
Quake 3 locks up the system, and Doom 3 does a double fault.
The suspect as I see it is:
"Ensure all GART allocations are freed on context destruction"
But I have yet to confirm it. I