Re: _glapi_add_dispatch

2006-05-31 Thread Jacek Poplawski
The same libGL.so is being used in all cases, and I can't find any other on my system.1) line from glxinfo output: OpenGL renderer string: Mesa DRI R300 20040924 AGP 1x x86/MMX+/3DNow!+/SSE TCL 2) line from ldd glxinfo: libGL.so.1 = /usr/lib/libGL.so.1 (0xb7e6) 3) /usr/lib: lrwxrwxrwx 1 root

Re: [r300] per-component negation for SWZ

2006-05-31 Thread Roland Scheidegger
Tilman Sauerbeck wrote: If there are no objections, I'll commit this in a few days. Wouldn't it be simpler to just change t_src to always apply src-NegateBase? I can't see a need for that src-NegateBase ? VSF_FLAG_ALL : VSF_FLAG_NONE, as the mesa parser sets all 4 bits anyway when normal

Re: [r300] per-component negation for SWZ

2006-05-31 Thread Brian Paul
Tilman Sauerbeck wrote: Roland Scheidegger [2006-05-30 22:33]: Tilman Sauerbeck wrote: I finally ran glean today, and noticed that SWZ wasn't implemented properly for r300 ARB vertex programs. So far I didn't handle per-component negation flags, the attached patch adds that. Question: is it

Re: [r300] per-component negation for SWZ

2006-05-31 Thread Keith Whitwell
Tilman Sauerbeck wrote: Roland Scheidegger [2006-05-30 22:33]: Tilman Sauerbeck wrote: I finally ran glean today, and noticed that SWZ wasn't implemented properly for r300 ARB vertex programs. So far I didn't handle per-component negation flags, the attached patch adds that. Question: is

Re: _glapi_add_dispatch

2006-05-31 Thread Jacek Poplawski
On 5/30/06, Pedro Maia [EMAIL PROTECTED] wrote: To run quake2 please use, LD_PRELOAD=path/to/libGL.so quake2 In my case it works fine, with that trick , without it didn't work.But why it didn't work? It opens /usr/lib/libGL.so for sure, because without it even software accelerated OpenGL

[Bug 6626] Infrequent system freezes when using OpenGL on ATI radeon driver r100

2006-05-31 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=6626 --- Additional Comments From [EMAIL PROTECTED] 2006-05-31 00:36 --- Created an attachment (id=8227) -- (http://bugzilla.kernel.org/attachment.cgi?id=8227action=view) kern.log from the time of the last crash --- You are receiving

[Bug 6626] Infrequent system freezes when using OpenGL on ATI radeon driver r100

2006-05-31 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=6626 --- Additional Comments From [EMAIL PROTECTED] 2006-05-31 00:37 --- Created an attachment (id=8228) -- (http://bugzilla.kernel.org/attachment.cgi?id=8228action=view) syslog from the time of the last crash --- You are receiving

[Bug 6626] Infrequent system freezes when using OpenGL on ATI radeon driver r100

2006-05-31 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=6626 --- Additional Comments From [EMAIL PROTECTED] 2006-05-31 00:37 --- Created an attachment (id=8229) -- (http://bugzilla.kernel.org/attachment.cgi?id=8229action=view) /var/log/messages from the time of the last crash --- You are

[Bug 6626] Infrequent system freezes when using OpenGL on ATI radeon driver r100

2006-05-31 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=6626 --- Additional Comments From [EMAIL PROTECTED] 2006-05-31 00:39 --- Created an attachment (id=8230) -- (http://bugzilla.kernel.org/attachment.cgi?id=8230action=view) dmesg -s 100 (however, only starting after the last crash)

[Bug 6626] Infrequent system freezes when using OpenGL on ATI radeon driver r100

2006-05-31 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=6626 --- Additional Comments From [EMAIL PROTECTED] 2006-05-31 00:39 --- Dmesg is a bit late for the last freeze as the ring buffer has run out already. I still attach the output, but the first message is already after the restart of the

Re: [r300][patch] retry when busy

2006-05-31 Thread Michel Dänzer
On Tue, 2006-05-30 at 14:33 +0200, Roland Scheidegger wrote: Michel Dänzer wrote: On Tue, 2006-05-30 at 02:42 +0200, Roland Scheidegger wrote: Looks like quite some more work is needed to detect real lockups but not just randomly reseting the chip when there is none (which can itself

Neverball reflections

2006-05-31 Thread Adam K Kirchhoff
I was running some test comparing the r200 vs the r300 driver this morning, and noticed a slight rendering issue with the r200 driver with reflections in the game neverball. http://68.44.156.246/neverball-9200.jpg As you can see, the reflections for the coins on the two bridges on the right

Re: [r300][patch] retry when busy

2006-05-31 Thread Roland Scheidegger
Michel Dänzer wrote: Indeed. The X server's GetTimeInMillis() might be more convenient than gettimeofday() (and would also work with an elfloader X server ;). Ah yes. That was just a quick hack :-). The question is, what should the timeout value be? For determining if the chip has locked up

Re: _glapi_add_dispatch

2006-05-31 Thread Jacek Poplawski
To run quake2 please use, LD_PRELOAD=path/to/libGL.so quake2 It helps on r300, I wonder why it isn't needed on mga. -- Free Software - find interesting programs and change them NetHack - meet interesting creatures, kill them and eat their bodies Usenet - meet interesting people from all over