Re: [Mesa3d-dev] gallium (was Re: radeon r6xx DRM...)

2008-06-04 Thread Zack Rusin
On Thursday 05 June 2008 12:47:07 am Dave Airlie wrote: > > Gallium might ultimately wind up in its own repository as a stand-alone > > project. Afterall, Gallium drivers could be used by APIs other than > > OpenGL. > > The question is mainly from a distro point of view what do we need to ship > a

[Bug 16194] [mesa_7_0_branch i915] Fog not applied to bitmap

2008-06-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16194 WuNian <[EMAIL PROTECTED]> changed: What|Removed |Added Summary|[mesa_7_0_branch] Fog not |[mesa_7_0_branch i915] Fog

Re: gallium (was Re: radeon r6xx DRM...)

2008-06-04 Thread Dave Airlie
> > Gallium might ultimately wind up in its own repository as a stand-alone > project. Afterall, Gallium drivers could be used by APIs other than OpenGL. The question is mainly from a distro point of view what do we need to ship a gallium driver. The current method would mean we need a Mesa t

gallium (was Re: radeon r6xx DRM...)

2008-06-04 Thread Brian Paul
Dave Airlie wrote: > Stephane wrote: >> Hi Brian, >> >> It seems like people are mostly concerned about gallium stability >> right now. How stable wioll the interfaces be in the future ? Maybe if >> you could tell us, that'd help others jump in. The gallium interfaces won't change radically, but

Re: radeon r6xx DRM...

2008-06-04 Thread Dave Airlie
> > Hi Brian, > > It seems like people are mostly concerned about gallium stability > right now. How stable wioll the interfaces be in the future ? Maybe if > you could tell us, that'd help others jump in. Even when it might make it to master, is it planned to land in master.. I would assume Me

Re: radeon r6xx DRM...

2008-06-04 Thread Stephane Marchesin
> > If the new driver won't be an incremental change to the existing radeon > drivers, I'd recommend basing it on Gallium. > Hi Brian, It seems like people are mostly concerned about gallium stability right now. How stable wioll the interfaces be in the future ? Maybe if you could tell us, that'd

Re: radeon r6xx DRM...

2008-06-04 Thread Jerome Glisse
On Wed, 04 Jun 2008 14:57:00 -0600 Brian Paul <[EMAIL PROTECTED]> wrote: > Corbin Simpson wrote: > > Matthias Hopf wrote: > >> I'm in the process of skimming through the 3D programming documentation > >> of the r6xx chips. AMD announced on XDC 2008 to make it public, so it > >> will show up pretty

Re: radeon r6xx DRM...

2008-06-04 Thread Jerome Glisse
On Wed, 4 Jun 2008 20:59:39 +0200 Matthias Hopf <[EMAIL PROTECTED]> wrote: > I'm in the process of skimming through the 3D programming documentation > of the r6xx chips. AMD announced on XDC 2008 to make it public, so it > will show up pretty soon. It's one massive beast, more than 650 pages... >

Re: radeon r6xx DRM...

2008-06-04 Thread Bridgman, John
>>Brian Paul wrote : >>If the new driver won't be an incremental change to the existing radeon drivers, I'd recommend basing it on Gallium. The driver will be an incremental change. The 6xx family is conceptually different inside and there is a learning curve, but the basic programming model is l

Re: radeon r6xx DRM...

2008-06-04 Thread Brian Paul
Corbin Simpson wrote: > Matthias Hopf wrote: >> I'm in the process of skimming through the 3D programming documentation >> of the r6xx chips. AMD announced on XDC 2008 to make it public, so it >> will show up pretty soon. It's one massive beast, more than 650 pages... >> >> Obviously, the first ste

Re: radeon r6xx DRM...

2008-06-04 Thread Luc Verhaegen
On Wed, Jun 04, 2008 at 12:30:20PM -0700, Corbin Simpson wrote: > > On the DRM side, Alex has added the r6xx microcode to the DRM, and it > doesn't seem like it should be too much work to get it going, but again > I have no idea what I'm talking about. Uploading microcode is a pretty trivial job

Re: radeon r6xx DRM...

2008-06-04 Thread Corbin Simpson
Matthias Hopf wrote: > I'm in the process of skimming through the 3D programming documentation > of the r6xx chips. AMD announced on XDC 2008 to make it public, so it > will show up pretty soon. It's one massive beast, more than 650 pages... > > Obviously, the first step to get 3D working on r6xx

radeon r6xx DRM...

2008-06-04 Thread Matthias Hopf
I'm in the process of skimming through the 3D programming documentation of the r6xx chips. AMD announced on XDC 2008 to make it public, so it will show up pretty soon. It's one massive beast, more than 650 pages... Obviously, the first step to get 3D working on r6xx is to update the radeon DRM to

[Bug 16227] TTM fails to initialize

2008-06-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16227 Johannes Engel <[EMAIL PROTECTED]> changed: What|Removed |Added Status|NEW |RESOLVED Res

[Bug 16227] TTM fails to initialize

2008-06-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16227 --- Comment #3 from [EMAIL PROTECTED] 2008-06-04 11:07:47 PST --- Works for me, did the same just today. Did you recompile intel DDX driver, too? It should say "checking for DRI_MM... yes" while configuring. -- Configure bugmail: http://bug

[Bug 16227] TTM fails to initialize

2008-06-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16227 --- Comment #2 from Johannes Engel <[EMAIL PROTECTED]> 2008-06-04 05:58:55 PST --- I guess you mean --enable-ttm-api which I used. Do I need a special drm branch, too? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=ema

[Bug 16227] TTM fails to initialize

2008-06-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16227 --- Comment #1 from Dave Airlie <[EMAIL PROTECTED]> 2008-06-04 04:43:04 PST --- Mesa doesn't enable TTM by default now... you need to pass --enable-ttm to the configure script. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cg

[Bug 16227] New: TTM fails to initialize

2008-06-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16227 Summary: TTM fails to initialize Product: Mesa Version: CVS Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Compo

[Bug 16221] texture' s alpha component incorrect when DEPTH_TEXTURE_MODE is GL_INTENSITY

2008-06-04 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16221 haihao <[EMAIL PROTECTED]> changed: What|Removed |Added Status|NEW |RESOLVED Resolution|