[Bug 16520] [i915] texture corruption in wine / Max Payne demo

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16520 --- Comment #1 from Tobias Jakobi [EMAIL PROTECTED] 2008-07-07 01:59:41 PST --- Updated wine bugreport with a new screenshot. Also I found a way to reproduce the problem. I'm attaching a savegame from the game... Steps to reproduce: 1) Use

[Bug 12282] hi cpu usage with simple 3d apps

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=12282 --- Comment #2 from Michel Dänzer [EMAIL PROTECTED] 2008-07-07 04:06:53 PST --- (In reply to comment #1) glxgears goes as fast as possible, and more often than not, it will consume a large amount of your CPU. I'm not convinced that's just

[Bug 10985] backlight doesn't come on after resume with i915 video

2008-07-07 Thread bugme-daemon
http://bugzilla.kernel.org/show_bug.cgi?id=10985 --- Comment #23 from [EMAIL PROTECTED] 2008-07-07 05:28 --- I am trying marking this bug related or depend on bug 6001 and bug 9642. Report please consider this patch http://bugzilla.kernel.org/attachment.cgi?id=14745 It is a very

Re: dri2 concerns

2008-07-07 Thread Kristian Høgsberg
On Fri, Jul 4, 2008 at 4:01 AM, Thomas Hellström [EMAIL PROTECTED] wrote: Kristian, As we're starting to incorporate dri2 in our code, I've run into some major concerns about the sarea and the event mechanisms: Hi Thomas. Sorry for the late reply, I had a long and busy weekend :) 1) The

[Bug 16627] unaligned access(bus error) in drivers/dri/common/utils.c

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16627 --- Comment #2 from George - [EMAIL PROTECTED] 2008-07-07 08:32:35 PST --- The commit above is just code movement and should be harmless. The problem probably is with the xserver loading dri/swrast. The segfault is in the dri-config to

Re: drm vblank memory allocation

2008-07-07 Thread Jesse Barnes
On Sunday, July 06, 2008 12:29 am vehemens wrote: Would anyone object to using a struct for the vblank crtc data to eliminate the multiple allocs / frees? For example: struct drm_vblank { wait_queue_head_t vbl_queue; atomic_t _vblank_count; struct drm_vbl_sig_list

[Bug 16615] Texture corruption in World of Warcraft (moderately recent)

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16615 --- Comment #5 from Chris Rankin [EMAIL PROTECTED] 2008-07-07 13:19:57 PST --- (In reply to comment #4) Just checked it with a RV370, its the multitexture problem with s3tc. you should see a

[Bug 16615] Texture corruption in World of Warcraft (moderately recent)

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16615 --- Comment #6 from Chris Rankin [EMAIL PROTECTED] 2008-07-07 16:10:29 PST --- OK, I've managed to run WoW again by applying patience. The X_GLXMakeCurrent error seems to occur randomly, which I suppose suggests a race condition somewhere.

[Bug 16635] New: GLX apps frozen after VT Switch

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16635 Summary: GLX apps frozen after VT Switch Product: DRI Version: DRI CVS Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium

[Bug 16635] GLX apps frozen after VT Switch

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16635 --- Comment #1 from Kshitij Kulshreshtha [EMAIL PROTECTED] 2008-07-07 16:49:02 PST --- Created an attachment (id=17567) -- (http://bugs.freedesktop.org/attachment.cgi?id=17567) xorg.conf xorg.conf attached -- Configure bugmail:

[Bug 16635] GLX apps frozen after VT Switch

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16635 Kshitij Kulshreshtha [EMAIL PROTECTED] changed: What|Removed |Added Attachment #17566|0 |1 is

[Bug 16614] [i965 mesa_7_0_branch] SpecViewPerf 10/ tcvis-01 sometime segment fault

2008-07-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=16614 haihao [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED]