Hello,
I was quite surprised to see that my OpenGL application ran about 3x
slower with the latest DRI drivers (last week's CVS) and my brand new
Radeon 7500 AIW card. I think I tracked it down to
glDrawBuffer(GL_NONE) when drawing to Z buffer is enabled. I guess
this is a software fallback case;
to contribute to that is while you are
learning :)
Regards,
Pontus
--
Pontus Lidman, [EMAIL PROTECTED], Software Engineer
No matter how cynical you get, it's impossible to keep up.
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