http://bugs.freedesktop.org/show_bug.cgi?id=15194

           Summary: glPolygonOffset not change pixel's depth component value
           Product: Mesa
           Version: CVS
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i915
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: dri-devel@lists.sourceforge.net


Created an attachment (id=15441)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=15441)
test case

The attached test case enables POLYGON_OFFSET_LINE, and calls
 glPolygonOffset(0.0, 3000.0);

When run with i915 and i965 driver, all of the edge pixels' depth value is 0.
If run with soft rendering, the edge pixels' depth value is  0.045777.


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