[Bug 25934] Segfaults while parsing a shader shown to work on other platforms

2010-04-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=25934 Corbin Simpson changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 25934] Segfaults while parsing a shader shown to work on other platforms

2010-01-13 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25934 --- Comment #6 from Lucas Paul 2010-01-13 20:49:41 PST --- After recompiling (once with Portage's nostrip feature, then again with splitdebug) the latest code, I'm no longer able to reproduce the issue either. I guess the bug should be clos

[Bug 25934] Segfaults while parsing a shader shown to work on other platforms

2010-01-08 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25934 --- Comment #5 from Lucas Paul 2010-01-08 11:23:12 PST --- Brian, since I've been using Gentoo's portage system to build Mesa, I'm not sure how to give it specific switches, like -g, for compiling. I was under the impression that I was buil

[Bug 25934] Segfaults while parsing a shader shown to work on other platforms

2010-01-07 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25934 --- Comment #4 from Brian Paul 2010-01-07 08:20:27 PST --- I can't reproduce this. I forced the parser to call the yyerror() function where your gdb log indicated. I don't get a segfault in vfprintf() or strlen(). Could you try recompilin

[Bug 25934] Segfaults while parsing a shader shown to work on other platforms

2010-01-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25934 Frank Richter changed: What|Removed |Added Attachment #32492|0 |1 is obsolete|

[Bug 25934] Segfaults while parsing a shader shown to work on other platforms

2010-01-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25934 --- Comment #2 from Frank Richter 2010-01-06 23:54:19 PST --- Created an attachment (id=32494) --> (http://bugs.freedesktop.org/attachment.cgi?id=32494) Problematic ARB source code -- Configure bugmail: http://bugs.freedesktop.org/userpre

[Bug 25934] Segfaults while parsing a shader shown to work on other platforms

2010-01-06 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25934 --- Comment #1 from Lucas Paul 2010-01-06 23:41:04 PST --- Created an attachment (id=32492) --> (http://bugs.freedesktop.org/attachment.cgi?id=32492) The offending Cg source, extracted from gdb output and with some escape sequences converte