On Fri, Apr 13, 2001 at 02:07:05PM -0700, Simon Kirby wrote:
> On Fri, Apr 13, 2001 at 01:32:39PM -0700, Simon Kirby wrote:
>
> > I'm trying to compile the glx client but I'm not having much luck.
> > Debian unstable. How are you compiling it over there?
>
> Okay, finally got qf-client-glx to
On Fri, Apr 13, 2001 at 01:32:39PM -0700, Simon Kirby wrote:
> I'm trying to compile the glx client but I'm not having much luck.
> Debian unstable. How are you compiling it over there?
Okay, finally got qf-client-glx to compile (library conflicts with DRI
tree).
It starts up and runs, but I'
On Thu, Apr 12, 2001 at 08:56:12PM -0700, Simon Kirby wrote:
> I decided to upgrade to the newest (as of earlier today) DRI tree, along
> with 2.4.3-ac5. I was playing Quake3 again, and got a lockup which has
> never happened before: the monitor on my Radeon went blank, but Quake3
> kept going (I
On Thu, Apr 12, 2001 at 01:16:06AM -0700, Simon Kirby wrote:
> I'm also seeing lockups with Quake3 on my ASUS P2B-DS dual Celeron board
> with my Radeon VE 32MB DDR.
>
> Sometimes it will play fine for a few CTF games, but it will usually die
> somewhere in the game. It seems to die either one