Dave Airlie wrote:
I'm running my own internal application (lots of texturing) and I'm
crashing out in the i810UploadTexImages, trying to upload a level 11
mipmap, but the i810tex.h has MAX_TEXLEVELS set to 10, so of course I'm
corrupting memory earlier when assigning the pointers in i810SetTexImag
On Mon, 11 Aug 2003, Brian Paul wrote:
> >
> > or b) up MAX_TEXLEVELS - but I assume this is hardware limitation, I'll
> > read my i810 data sheet.. but Keith do you remember?
>
>
> The ctx->Const.MaxTextureLevels field should be set to the appropriate
> value during context initialization in the
I'm running my own internal application (lots of texturing) and I'm
crashing out in the i810UploadTexImages, trying to upload a level 11
mipmap, but the i810tex.h has MAX_TEXLEVELS set to 10, so of course I'm
corrupting memory earlier when assigning the pointers in i810SetTexImages,
the i830 prob