On Thu, Dec 05, 2002 at 09:45:49PM -0500, Leif Delgass wrote: > There are still texture problems though, particularly with multitexture. > Try multiarb.
Right, There are a few problems left with single texturing too. Run 'fire'. I have noticed though (may help in multitexturing) that the 'unit' is passed around all over the place in the r128_tex* files. But in a couple of places it references the tmu_source[unit]. I'm pretty sure all these references to 'unit' should be replaced with the line.... const int source = rmesa->tmu_source[unit]; and then use 'source' instead of 'unit'. The tmu_source is used because of issues with r128 and multitexturing - see r128UpdateTextureState(). Can someone take a closer look at this, I'm buried with other things at the moment. Alan. ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel