Okay, I tried both solutions (decreasing bit-depth and allocating more
memory) and they both solved all the problems I was having. I'm right
now running at 32bpp, and it's working great (as did 24). Thanks!
- Chris K
---
SF.Net is sponsored by
Okay, I tried both solutions (decreasing bit-depth and allocating more
memory) and they both solved all the problems I was having. I'm right
now running at 32bpp, and it's working great (as did 24). Thanks!
- Chris K
---
SF.Net is sponsored by
--- Chris King <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I've successfully gotten 3D rendering working with my ProSavage DDR
> chip
> using the savage-2-0-0 CVS from 2004-21-02, but I've encountered a
> couple of problems:
>
> 1) 2D rendering is EXTREMELY slow. Almost as if it were using the
> V
On Sun, 22 Feb 2004 01:20:37 -0500
Chris King <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I've successfully gotten 3D rendering working with my ProSavage DDR chip
> using the savage-2-0-0 CVS from 2004-21-02, but I've encountered a
> couple of problems:
>
> 1) 2D rendering is EXTREMELY slow. Almos
Hello,
I've successfully gotten 3D rendering working with my ProSavage DDR chip
using the savage-2-0-0 CVS from 2004-21-02, but I've encountered a
couple of problems:
1) 2D rendering is EXTREMELY slow. Almost as if it were using the Vesa
driver. I'd previously used the savage40 driver with no