Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-24 Thread Michel Dänzer
On Mon, 2004-05-24 at 03:25, Mike Mestnik wrote: > --- Michel Dnzer <[EMAIL PROTECTED]> wrote: > > On Mon, 2004-05-24 at 01:04, Mike Mestnik wrote: > > > --- Michel Dnzer <[EMAIL PROTECTED]> wrote: > > > I mean what about in places where this should have allready been done, > deep inside the drive

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Mike Mestnik
--- Michel Dänzer <[EMAIL PROTECTED]> wrote: > On Mon, 2004-05-24 at 01:04, Mike Mestnik wrote: > > --- Michel Dnzer <[EMAIL PROTECTED]> wrote: > > > The 3D driver already handles several cliprects for when a window is > > > partially obscured, SHAPE windows, ... That would just need to be > > > e

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Michel Dänzer
On Mon, 2004-05-24 at 01:04, Mike Mestnik wrote: > --- Michel Dnzer <[EMAIL PROTECTED]> wrote: > > The 3D driver already handles several cliprects for when a window is > > partially obscured, SHAPE windows, ... That would just need to be > > extended to multiplex the cliprects on boundaries of mult

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Mike Mestnik
--- Michel Dänzer <[EMAIL PROTECTED]> wrote: > On Sun, 2004-05-23 at 11:32, Mike Mestnik wrote: > > I think I finaly get it. When we have a window grater then 2048, we > need > > to run a GL command move the cliprect and run it again? The only way > to > > find out where we need is to SW render

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Mike Mestnik
--- Alex Deucher <[EMAIL PROTECTED]> wrote: > > --- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > > > --- Alex Deucher <[EMAIL PROTECTED]> wrote: > > > > > > --- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > > > Thank you for your informative reply. > > > > > > > > --- Alex Deucher <[EMAIL PROTECT

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Alex Deucher
--- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > --- Alex Deucher <[EMAIL PROTECTED]> wrote: > > > > --- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > > Thank you for your informative reply. > > > > > > --- Alex Deucher <[EMAIL PROTECTED]> wrote: > > > > > > > > --- Mike Mestnik <[EMAIL PROTECTED

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Michel Dänzer
On Sun, 2004-05-23 at 11:32, Mike Mestnik wrote: > I think I finaly get it. When we have a window grater then 2048, we need > to run a GL command move the cliprect and run it again? The only way to > find out where we need is to SW render the cmd. Won't this cut our > framerate in half? Plus mo

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Mike Mestnik
I think I finaly get it. When we have a window grater then 2048, we need to run a GL command move the cliprect and run it again? The only way to find out where we need is to SW render the cmd. Won't this cut our framerate in half? Plus moving the cliprect for most of the drawing cmds, what abou

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Mike Mestnik
--- Alex Deucher <[EMAIL PROTECTED]> wrote: > > --- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > Thank you for your informative reply. > > > > --- Alex Deucher <[EMAIL PROTECTED]> wrote: > > > > > > --- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > > > > > > > The problem I have is that my settup

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Mike Mestnik
--- David Bronaugh <[EMAIL PROTECTED]> wrote: > Mike Mestnik wrote: > > >Thank you for your informative reply. > > > >--- Alex Deucher <[EMAIL PROTECTED]> wrote: > > > > > >>--- Mike Mestnik <[EMAIL PROTECTED]> wrote: > >> > >> > >>>I'm currently unable to define a clone mode where one scre

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Alex Deucher
--- Mike Mestnik <[EMAIL PROTECTED]> wrote: > Thank you for your informative reply. > > --- Alex Deucher <[EMAIL PROTECTED]> wrote: > > > > --- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > > I'm currently unable to define a clone mode where one screen is > > > smaller > > > then the other. My th

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread David Bronaugh
Mike Mestnik wrote: Thank you for your informative reply. --- Alex Deucher <[EMAIL PROTECTED]> wrote: --- Mike Mestnik <[EMAIL PROTECTED]> wrote: I'm currently unable to define a clone mode where one screen is smaller then the other. My thoughts are "1024x768_1024x768" == "1024x768" vs "10

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-23 Thread Mike Mestnik
Thank you for your informative reply. --- Alex Deucher <[EMAIL PROTECTED]> wrote: > > --- Mike Mestnik <[EMAIL PROTECTED]> wrote: > > I'm currently unable to define a clone mode where one screen is > > smaller > > then the other. My thoughts are "1024x768_1024x768" == "1024x768" vs > > "1024x768

Re: MergedFrameBuffer: New meta-mode syntax needed.

2004-05-22 Thread Alex Deucher
--- Mike Mestnik <[EMAIL PROTECTED]> wrote: > I'm currently unable to define a clone mode where one screen is > smaller > then the other. My thoughts are "1024x768_1024x768" == "1024x768" vs > "1024x768-1024x768". You can, but you can't mix and match multi-sized clone modes with multi-sized dual