Re: _glapi_add_dispatch

2006-06-07 Thread Alan Hourihane
On Thu, 2006-06-01 at 11:20 -0600, Brian Paul wrote: > Alan Hourihane wrote: > > On Thu, 2006-06-01 at 17:07 +0100, Alan Hourihane wrote: > > > >>On Thu, 2006-06-01 at 08:53 -0700, Ian Romanick wrote: > >> > >>>-BEGIN PGP SIGNED MESSAGE- > >>>Hash: SHA1 > >>> > >>>Jacek Poplawski wrote: >

Re: _glapi_add_dispatch

2006-06-05 Thread Adam K Kirchhoff
Brian Paul wrote: > Alan Hourihane wrote: > >> On Thu, 2006-06-01 at 17:07 +0100, Alan Hourihane wrote: >> >> >>> On Thu, 2006-06-01 at 08:53 -0700, Ian Romanick wrote: >>> >>> -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jacek Poplawski wrote:

Re: _glapi_add_dispatch

2006-06-01 Thread Brian Paul
Alan Hourihane wrote: > On Thu, 2006-06-01 at 17:07 +0100, Alan Hourihane wrote: > >>On Thu, 2006-06-01 at 08:53 -0700, Ian Romanick wrote: >> >>>-BEGIN PGP SIGNED MESSAGE- >>>Hash: SHA1 >>> >>>Jacek Poplawski wrote: >>> On 5/30/06, Pedro Maia <[EMAIL PROTECTED]> wrote: >

Re: _glapi_add_dispatch

2006-06-01 Thread Alan Hourihane
On Thu, 2006-06-01 at 17:07 +0100, Alan Hourihane wrote: > On Thu, 2006-06-01 at 08:53 -0700, Ian Romanick wrote: > > -BEGIN PGP SIGNED MESSAGE- > > Hash: SHA1 > > > > Jacek Poplawski wrote: > > > On 5/30/06, Pedro Maia <[EMAIL PROTECTED]> wrote: > > > > > >> To run quake2 please use, LD

Re: _glapi_add_dispatch

2006-06-01 Thread Alan Hourihane
On Thu, 2006-06-01 at 08:53 -0700, Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Jacek Poplawski wrote: > > On 5/30/06, Pedro Maia <[EMAIL PROTECTED]> wrote: > > > >> To run quake2 please use, LD_PRELOAD="path/to/libGL.so" quake2 > >> > >> In my case it works fine, wi

Re: _glapi_add_dispatch

2006-06-01 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jacek Poplawski wrote: > On 5/30/06, Pedro Maia <[EMAIL PROTECTED]> wrote: > >> To run quake2 please use, LD_PRELOAD="path/to/libGL.so" quake2 >> >> In my case it works fine, with that trick , without it didn't work. > > But why it didn't work? It o

Re: _glapi_add_dispatch

2006-05-31 Thread Jacek Poplawski
> To run quake2 please use, LD_PRELOAD="path/to/libGL.so" quake2 It helps on r300, I wonder why it isn't needed on mga. -- Free Software - find interesting programs and change them NetHack - meet interesting creatures, kill them and eat their bodies Usenet - meet interesting people from all over

Re: _glapi_add_dispatch

2006-05-31 Thread Jacek Poplawski
On 5/30/06, Pedro Maia <[EMAIL PROTECTED]> wrote: To run quake2 please use, LD_PRELOAD="path/to/libGL.so" quake2   In my case it works fine, with that trick , without it didn't work.But why it didn't work? It opens /usr/lib/libGL.so for sure, because without it even software accelerated Op

Re: _glapi_add_dispatch

2006-05-31 Thread Jacek Poplawski
The same libGL.so is being used in all cases, and I can't find any other on my system.1) line from glxinfo output: OpenGL renderer string: Mesa DRI R300 20040924 AGP 1x x86/MMX+/3DNow!+/SSE TCL 2) line from ldd glxinfo: libGL.so.1 => /usr/lib/libGL.so.1 (0xb7e6) 3) /usr/lib: lrwxrwxrwx  1 root

Re: _glapi_add_dispatch

2006-05-31 Thread Daniel Stone
On Tue, May 30, 2006 at 02:04:07PM -0700, Ian Romanick wrote: > Jacek Poplawski wrote: > >> It means that your r300_dri.so is *really* old. _glapi_add_dispatch was > >> removed from libGL months ago. > > > > But I just compiled it today... > > I've updated my Mesa CVS snapshot and used "make linu

Re: _glapi_add_dispatch

2006-05-30 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jacek Poplawski wrote: >> It means that your r300_dri.so is *really* old. _glapi_add_dispatch was >> removed from libGL months ago. > > But I just compiled it today... > I've updated my Mesa CVS snapshot and used "make linux-dri-x86", then > copied r

Re: _glapi_add_dispatch

2006-05-30 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jacek Poplawski wrote: > Quake2 works here without hardware acceleration on Radeon 9800, same binary > works correctly on Matrox G400, in both cases drivers are from Mesa CVS. > > This is part of quake2 output with LIBGL_DEBUG enabled: > > Using libG