What good is 1/3 FPS??
The OpenGL implem. needs to have some sort of accountability in not
supporting an operation if there are not enuff resources. I would have to
point out that if it's not feasable to accomplish a task in less then 3
seconds that maby there needs to be more resources.
--- Mich
On Sat, 2004-07-03 at 00:51 +0200, Dieter NÃtzel wrote:
> Am Freitag, 2. Juli 2004 18:55 schrieb Michel DÃnzer:
> > On Fri, 2004-07-02 at 18:46 +0200, Dieter NÃtzel wrote:
> > >
> > > Run "gltestperf" on r200.
> > >
> > > http://marc.theaimsgroup.com/?l=dri-devel&m=108213539614605&w=2
> > >
> > >
Am Samstag, 3. Juli 2004 06:11 schrieb Patrick McFarland:
> On 03-Jul-2004, Dieter N??tzel wrote:
> > But maybe a starting point?
> > It is much simpler then 'Darkplaces'.
>
> Darkplaces is easy to compile, and all you'd need is the shardware
> episode 1 datafiles .
I do not talked about 'compilin
On 03-Jul-2004, Dieter N??tzel wrote:
> But maybe a starting point?
> It is much simpler then 'Darkplaces'.
Darkplaces is easy to compile, and all you'd need is the shardware
episode 1 datafiles. However, yeah, its a pain because its completely
random when it does it. Anyone have ideas?
--
Patri
Am Freitag, 2. Juli 2004 18:55 schrieb Michel DÃnzer:
> On Fri, 2004-07-02 at 18:46 +0200, Dieter NÃtzel wrote:
> > Patrick McFarland schrieb:
> > > Im currently using the r200 snapshots, and some programs seem to
> > > randomly crash, taking themselves and X with them (the xserver doesnt
> > > seg
On Fri, 2004-07-02 at 18:46 +0200, Dieter NÃtzel wrote:
> Patrick McFarland schrieb:
> >
> > Im currently using the r200 snapshots, and some programs seem to randomly
> > crash, taking themselves and X with them (the xserver doesnt segfault, it
> > wont die even if you kill -9 it, and I cant resta
Patrick McFarland schrieb:
Hi,
Im currently using the r200 snapshots, and some programs seem to randomly
crash, taking themselves and X with them (the xserver doesnt segfault, it
wont die even if you kill -9 it, and I cant restart X unless I restart the
box)
Apps like Celestia wont do it, but apps
pe, 02-07-2004 kello 14:41 +0200, Roland Scheidegger kirjoitti:
> > Also, some builds (including the 29.6.04 one) seem to have problems with
> > 1024x768/32bit -- I get ~2FPS in ET, with ~40 in one-two second bursts.
> > The problem goes away when dropping to a 16bit mode (~50FPS). Also, some
Aapi Hämäläinen wrote:
pe, 02-07-2004 kello 11:20 +0200, Michel Dänzer kirjoitti:
Yes, those are all symptoms of chip lockups. The watchdog and engine
reset patches discussed recently might help to some degree, but of
course the best thing would be to find and fix the bugs that cause the
lockups..
pe, 02-07-2004 kello 11:20 +0200, Michel Dänzer kirjoitti:
> Yes, those are all symptoms of chip lockups. The watchdog and engine
> reset patches discussed recently might help to some degree, but of
> course the best thing would be to find and fix the bugs that cause the
> lockups...
Is there a d
On Fri, 2004-07-02 at 09:57 +0300, Aapi HÃmÃlÃinen wrote:
> to, 01-07-2004 kello 21:21 -0400, Patrick McFarland kirjoitti:
>
> > Im currently using the r200 snapshots, and some programs seem to randomly
> > crash, taking themselves and X with them (the xserver doesnt segfault, it
> > wont die even
to, 01-07-2004 kello 21:21 -0400, Patrick McFarland kirjoitti:
> Hi,
>
> Im currently using the r200 snapshots, and some programs seem to randomly
> crash, taking themselves and X with them (the xserver doesnt segfault, it
> wont die even if you kill -9 it, and I cant restart X unless I restart t
12 matches
Mail list logo