Jon Smirl wrote:
--- Ian Romanick <[EMAIL PROTECTED]> wrote:
There are still other places where the drivers use glXGetProcAddress.
That one isn't going to go away. If I had it to do over again, I
probably would have picked a different name for the GetProcAddress
function used by the drivers.
--- Ian Romanick <[EMAIL PROTECTED]> wrote:
> There are still other places where the drivers use glXGetProcAddress.
> That one isn't going to go away. If I had it to do over again, I
> probably would have picked a different name for the GetProcAddress
> function used by the drivers. Probably
Jon Smirl wrote:
Why do the drivers need to look this up instead of linking straight to
_gl_context_modes_create() in common?
create_context_modes = (PFNGLXCREATECONTEXTMODES)
glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
Direct linking would get rid o
Why do the drivers need to look this up instead of linking straight to
_gl_context_modes_create() in common?
create_context_modes = (PFNGLXCREATECONTEXTMODES)
glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
Direct linking would get rid of the last GLX