http://bugs.freedesktop.org/show_bug.cgi?id=12263
[EMAIL PROTECTED] changed:
What|Removed |Added
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--- Comment #2
http://bugs.freedesktop.org/show_bug.cgi?id=12263
Summary: Some stencil op failed when draw bitmap
Product: Mesa
Version: CVS
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: mediu
http://bugs.freedesktop.org/show_bug.cgi?id=12240
--- Comment #1 from [EMAIL PROTECTED] 2007-09-03 01:22 PST ---
Same problem here with mesa 7.0.1 on Ubuntu 7.10 with ATI drivers 6.7.192.
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http://bugs.freedesktop.org/show_bug.cgi?id=11434
--- Comment #14 from [EMAIL PROTECTED] 2007-09-03 00:46 PST ---
It only heppens to me If I turn off the LVDS. I have the LVDS on 1600x1200 and
VGA-0 at 1680x1050
virtuel desktop of 3280x1200 clone mode.
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http://bugs.freedesktop.org/show_bug.cgi?id=12241
--- Comment #2 from [EMAIL PROTECTED] 2007-09-03 12:25 PST ---
Created an attachment (id=11401)
--> (http://bugs.freedesktop.org/attachment.cgi?id=11401&action=view)
Patch adding MESA_REF macro's used for testing
I've build mesa usin
http://bugs.freedesktop.org/show_bug.cgi?id=12241
--- Comment #3 from [EMAIL PROTECTED] 2007-09-03 12:26 PST ---
Created an attachment (id=11402)
--> (http://bugs.freedesktop.org/attachment.cgi?id=11402&action=view)
gdb log
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http://bugs.freedesktop.org/show_bug.cgi?id=12241
--- Comment #4 from [EMAIL PROTECTED] 2007-09-03 15:05 PST ---
You'll have to back out your refcounting patch in the r300 driver. I just
realized that the r300TexObj type isn't derived from gl_texture_object. It
hangs off of gl_textu
http://bugs.freedesktop.org/show_bug.cgi?id=12263
--- Comment #3 from [EMAIL PROTECTED] 2007-09-03 15:25 PST ---
Try adding GLUT_STENCIL to your glutInitDisplayMode() call.
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http://bugs.freedesktop.org/show_bug.cgi?id=12263
--- Comment #4 from [EMAIL PROTECTED] 2007-09-03 17:44 PST ---
After adding GLUT_STENCIL, the case is correct with soft rendering.
With i915 driver and i965 driver, both of the results are incorrect:
expected at (0): 0, actual: 0.00
http://bugs.freedesktop.org/show_bug.cgi?id=12273
Summary: read back unstable result, when drawing POINTS mode
PLYGON to FRONT and BACK buffer
Product: Mesa
Version: CVS
Platform: Other
OS/Version: All
Status: NEW
http://bugs.freedesktop.org/show_bug.cgi?id=12273
--- Comment #1 from [EMAIL PROTECTED] 2007-09-03 19:52 PST ---
Created an attachment (id=11403)
--> (http://bugs.freedesktop.org/attachment.cgi?id=11403&action=view)
test case
following is what test do:
set draw buffer and read buffe
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