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On Tue, 5 Oct 2004 08:02:16 +0200
Zirzlaff, Torsten [EMAIL PROTECTED] wrote:
Hi.
Fine those instructions seem fine to me, but I have thefollowing
questions:
i) For building the Mesa 3D drivers on linux on other architectures
besides
x86. Do I have to seek a diferent config file
On Mon, Oct 04, 2004 at 04:24:19PM -0700, Ian Romanick wrote:
Ian Romanick wrote:
It looks like destination alpha was disabled in the DDX at some point. I
seem to remember some discussion about this a long time ago. Do any of
the DRI developers remember why this was done?
So, I found
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Sorry if it is not best place to write about it, but I believe Doom3 is very
important application, and many developers will be interested in testing it
with DRI driver (linux client author wrote, that he hasn't tested it with DRI
at all, and that it doesn't work with fglrx!). I wasn't able to
--- Jacek Popawski [EMAIL PROTECTED] wrote:
Sorry if it is not best place to write about it, but I believe Doom3 is very
important application, and many developers will be interested in testing it
with DRI driver (linux client author wrote, that he hasn't tested it with DRI
at all, and that
On Tue, 5 Oct 2004 16:17:39 +0200
Fryderyk Dziarmagowski [EMAIL PROTECTED] wrote:
--- Jacek Pop_awski [EMAIL PROTECTED] wrote:
Sorry if it is not best place to write about it, but I believe Doom3 is very
important application, and many developers will be interested in testing it
with DRI
How is I in the below page, I'd like to cc him on this...
--- Jacek Pop³awski [EMAIL PROTECTED] wrote:
Sorry if it is not best place to write about it, but I believe Doom3 is
very
This is the place. Unless your talking about an older application, then
I'd try the dri-users list first.
--- Fryderyk Dziarmagowski [EMAIL PROTECTED] wrote:
--- Jacek Pop³awski [EMAIL PROTECTED] wrote:
Sorry if it is not best place to write about it, but I believe Doom3
is very
important application, and many developers will be interested in
testing it
with DRI driver (linux client
Dave Airlie wrote:
no.. for backways compat we keep it all..
Now that the i830/i845 portion of the i915 driver supports all the
functionality of the old i830 drive, can we at least mark the i830
kernel driver as deprecated? The sooner we can totally kill that
driver, the better off we'll all
John Lightsey wrote:
On Tuesday 05 October 2004 09:17, Fryderyk Dziarmagowski wrote:
--- Jacek Popawski [EMAIL PROTECTED] wrote:
Sorry if it is not best place to write about it, but I believe Doom3 is
very important application, and many developers will be interested in
testing it with DRI
On Tue, 5 Oct 2004 14:42:44 -0300
Paulo R. Dallan [EMAIL PROTECTED] wrote:
Hi Felix, hi all, how are you doing?
Just compiled the dri drivers for the Radeon ATI according to the new
procedures (btw, great instructions, thank you for the patience in updating
same) and I'm having a problem
John Lightsey wrote:
On Tuesday 05 October 2004 09:17, Fryderyk Dziarmagowski wrote:
--- Jacek Popawski [EMAIL PROTECTED] wrote:
Sorry if it is not best place to write about it, but I believe Doom3 is
very important application, and many developers will be interested in
testing it with DRI driver
On Tue, 5 Oct 2004 06:51:40 -0700 (PDT)
[EMAIL PROTECTED] (Eric Anholt) wrote:
A snapshot build failed at Tue Oct 5 06:51:40 PDT 2004. Please inspect the logfiles
in /home/projects/dri/snapshots/log.
Summary:
Updating sources from CVS ... done.
HEAD: Preparing the builds ... failed.
On Wed, 29 Sep 2004 13:16:44 -0500, Steve Holland [EMAIL PROTECTED] wrote:
I downloaded the latest savage and common snapshots today, and I have a
few notes (thanks for the great work!):
- The snapshots do not work out-of-the-box on 2.6 kernels -- the 2.6
DRM must be downloaded from CVS
On Tue, 5 Oct 2004 15:07:22 -0400, Alex Deucher [EMAIL PROTECTED] wrote:
On Wed, 29 Sep 2004 13:16:44 -0500, Steve Holland [EMAIL PROTECTED] wrote:
I downloaded the latest savage and common snapshots today, and I have a
few notes (thanks for the great work!):
- The snapshots do not work
Now that the i830/i845 portion of the i915 driver supports all the
functionality of the old i830 drive, can we at least mark the i830 kernel
driver as deprecated? The sooner we can totally kill that driver, the better
No we can't ever mark it as anything, we've got to support it for ever
On Tuesday 05 October 2004 15:51, Felix Kühling wrote:
On Tue, 5 Oct 2004 14:42:44 -0300
Paulo R. Dallan [EMAIL PROTECTED] wrote:
snip
The relevant parts of dmesg (at least that I could identify) are:
mtrr: 0xe800,0x800 overlaps existing 0xe800,0x10
radeon: Unknown
Paulo R. Dallan schrieb:
At first impression, 3d acceleration seemed really bad (). Glxgears was
giving me 130, 140 FPS! And this is an Athlon XP 2600 with the ATI 9200se (I
know, this video card is not that good, but results should not be so bad, it
has 128 Mb, AGP 8x (though dri is only
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At first impression, 3d acceleration seemed really bad (). Glxgears was
giving me 130, 140 FPS! And this is an Athlon XP 2600 with the ATI 9200se (I
know, this video card is not that good, but results should not be so bad, it
has 128 Mb, AGP 8x (though dri is only up to 4X), 64 bits)...
Dave Airlie wrote:
Now that the i830/i845 portion of the i915 driver supports all the
functionality of the old i830 drive, can we at least mark the i830 kernel
driver as deprecated? The sooner we can totally kill that driver, the better
No we can't ever mark it as anything, we've got to support
That sucks. Wasn't the gamma driver just deprecated? I know that situation
is a little different. However, at least in this case users have a way to get
direct rendering working again. It's a tough call, though.
yeah but i830 has real live users, and will have for a number of years...
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--- Additional Comments From [EMAIL PROTECTED] 2004-10-05 17:31 ---
Created an
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--- Additional Comments From [EMAIL PROTECTED] 2004-10-05 18:18 ---
(In reply
Here's a simple patch that gives about a 50% (on my box) speed boost to
glReadPixels performance in 24-bit. I measured using the benchmark
built into progs/demos/readpix. The interesting thing is that the core
MMX SSE2 routines can be used for other cards as well. For example,
it looks
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